..
AVOut
work on stability of avi writing. Unfortunately, I did a half dozen things here, overlapping in complicated ways, and at least 2 of which were required to fix it: changed pinvoke wrapper of AVISaveOptions, removed ownership of pointers from codec token (simplified analysis and in principle [but not practice] determinism due to less GC involvement), changed life cycle management of codec token (irrelevant due to prior), changed functions used to allocate memory from AllocHGlobal to pinvoke HeapAlloc, made different assumptions of ownership/lifecycle of pointers accessed by AVISaveOptions. notably the pinvoke wrapper for AVISaveOptions was the last thing I fixed that sealed the deal, but I don't think it was that simple.
2015-12-19 05:13:31 -06:00
CustomControls
work on stability of avi writing. Unfortunately, I did a half dozen things here, overlapping in complicated ways, and at least 2 of which were required to fix it: changed pinvoke wrapper of AVISaveOptions, removed ownership of pointers from codec token (simplified analysis and in principle [but not practice] determinism due to less GC involvement), changed life cycle management of codec token (irrelevant due to prior), changed functions used to allocate memory from AllocHGlobal to pinvoke HeapAlloc, made different assumptions of ownership/lifecycle of pointers accessed by AVISaveOptions. notably the pinvoke wrapper for AVISaveOptions was the last thing I fixed that sealed the deal, but I don't think it was that simple.
2015-12-19 05:13:31 -06:00
DisplayManager
progress with lua:
2015-11-28 22:19:15 +03:00
Extensions
Comments on ByteWatch
2015-11-29 17:13:32 +01:00
Input
tastudio - fix behaviour of menu by special hacks involving ALT key
2015-12-05 11:32:56 -06:00
Properties
tastudio: MarkerControl buttons (and commands).
2015-11-25 00:10:34 +03:00
Resources
progress with lua:
2015-11-28 22:19:15 +03:00
Sound
Remove Global.CoreComm since it was pointless
2015-02-22 20:06:30 +00:00
config
Fix #134 - Option to turn off "savestate every frame" for bsnes
2015-12-20 11:58:11 +03:00
images
tastudio: MarkerControl buttons (and commands).
2015-11-25 00:10:34 +03:00
movie
Watch refactoring
2015-11-28 22:52:00 +01:00
tools
hexeditor tweaks:
2015-12-20 23:07:11 +03:00
AboutBox.Designer.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
AboutBox.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
AboutBox.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
2014-01-16 02:38:27 +00:00
ArchiveChooser.cs
some minor code cleanups in BizHawk.Common
2014-02-04 21:15:33 +00:00
ArchiveChooser.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBox.Designer.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
BizBox.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
BizBox.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs
Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs
N64 - make video size a setting, not a sync setting
2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx
Automate the about box
2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj
Lua: autoload recent scripts too (unless there's a recent session to autoload).
2015-11-29 13:29:48 +03:00
CoreFeatureAnalysis.Designer.cs
corefeatureanalysis: stuff
2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs
Core Features dialog - better ordering in the all cores tab
2015-01-23 21:59:23 +00:00
CoreFeatureAnalysis.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
GLManager.cs
Merge from TASVideo
2015-11-01 22:01:19 +01:00
Global.cs
Restore missing 7Z.dlll File and missing Global.cs
2014-11-20 15:35:27 +00:00
GlobalWin.cs
Add a return value to the main function for various purposes.
2015-12-15 22:39:42 -07:00
IControlMainform.cs
tastudio: properly save/load column settings.
2015-12-07 20:05:04 +03:00
JumpLists.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
LogConsole.cs
move Log.cs from BizHawk.Emulation to BizHawk.Common
2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
LogWindow.cs
Issue 364 - fix Copy All button line formatting
2015-01-11 14:24:30 +00:00
LogWindow.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.Designer.cs
Rework the ordering of the tool menu items, and make GameShark default window style "CenterParent"
2015-12-20 11:45:39 -05:00
MainForm.Events.cs
avi: traditional avi setup menu item.
2015-12-16 21:14:13 +03:00
MainForm.Hotkey.cs
tastudio: properly save/load column settings.
2015-12-07 20:05:04 +03:00
MainForm.Movie.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
MainForm.cs
work on stability of avi writing. Unfortunately, I did a half dozen things here, overlapping in complicated ways, and at least 2 of which were required to fix it: changed pinvoke wrapper of AVISaveOptions, removed ownership of pointers from codec token (simplified analysis and in principle [but not practice] determinism due to less GC involvement), changed life cycle management of codec token (irrelevant due to prior), changed functions used to allocate memory from AllocHGlobal to pinvoke HeapAlloc, made different assumptions of ownership/lifecycle of pointers accessed by AVISaveOptions. notably the pinvoke wrapper for AVISaveOptions was the last thing I fixed that sealed the deal, but I don't think it was that simple.
2015-12-19 05:13:31 -06:00
MainForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.resx
Rework the ordering of the tool menu items, and make GameShark default window style "CenterParent"
2015-12-20 11:45:39 -05:00
NameStateForm.Designer.cs
Change the default Position property of every winform from windows default to center parent
2013-11-08 18:43:24 +00:00
NameStateForm.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
OpenAdvanced.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.cs
Revert "Revert "common logic for tempfiles""
2015-11-17 17:26:03 -06:00
OpenAdvancedChooser.resx
usably functional libretro player
2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs
Platform Chooser - show game hash
2015-02-08 14:43:00 +00:00
PlatformChooser.cs
Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
2015-02-22 17:15:09 +00:00
PlatformChooser.resx
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
2014-04-14 01:59:57 +00:00
PresentationPanel.cs
allow user to suppress doubleclick-to-toggle-fullscreen behaviour
2015-09-08 14:03:52 -05:00
Program.cs
Add a return value to the main function for various purposes.
2015-12-15 22:39:42 -07:00
RomStatusPicker.Designer.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.resx
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
ScreenSaver.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
Throttle.cs
fix console log noise from recent revision to throttle
2015-12-10 05:47:11 -06:00
ToolAttributes.cs
Revert "Cleanup GameShark.Designer.cs"
2015-11-14 15:11:13 -06:00
UIHelper.cs
Merge from TASVideo
2015-11-01 22:01:19 +01:00
UpdateChecker.cs
Cleanup HTML decoding fix.
2015-01-06 01:20:19 +00:00
Watch.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00