BizHawk/BizHawk.Emulation/Consoles/PC Engine
andres.delikat 2e68314e01 Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores 2011-07-30 20:49:36 +00:00
..
Compat.txt [PCE] fix Lost Sunheart sound glitch, calling PSG fixed for now (except LFO) 2011-07-28 06:09:04 +00:00
Input.cs [PCE] TurboCD Battery RAM implemented 2011-06-19 01:37:09 +00:00
MemoryMap.Populous.cs blegh 2011-07-16 21:09:44 +00:00
MemoryMap.SF2.cs PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
MemoryMap.SuperGrafx.cs PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
MemoryMap.cs [PCE] TurboCD Battery RAM implemented 2011-06-19 01:37:09 +00:00
PCEngine.cs Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores 2011-07-30 20:49:36 +00:00
ScsiCD.cs Fix PCE Populous by supporting its custom SaveRAM. 2011-07-15 02:08:18 +00:00
TurboCD.cs Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores 2011-07-30 20:49:36 +00:00
VCE.cs significant PCE timing/compat improvements, still poking at a few things 2011-07-19 03:53:07 +00:00
VDC.Render.cs [PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon 2011-07-24 19:52:20 +00:00
VDC.cs crash bugfix 2011-07-24 22:46:32 +00:00
VPC.cs Update SGX with new timing & support frameskip... huge success! 2011-07-20 03:57:41 +00:00