451 lines
10 KiB
C#
451 lines
10 KiB
C#
using System;
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using LuaInterface;
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namespace BizHawk.Client.Common
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{
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// TODO: this needs a major refactor, as well as MemoryLuaLibrary, and this shoudl inherit memorylua library and extend it
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public class MainMemoryLuaLibrary : LuaLibraryBase
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{
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public MainMemoryLuaLibrary(Lua lua)
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{
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Lua = lua;
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}
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public override string Name { get { return "mainmemory"; } }
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#region Main Memory Library Helpers
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private static int U2S(uint u, int size)
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{
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var s = (int)u;
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s <<= 8 * (4 - size);
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s >>= 8 * (4 - size);
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return s;
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}
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private static int ReadSignedLittleCore(int addr, int size)
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{
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return U2S(ReadSignedLittle(addr, size), size);
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}
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private static uint ReadSignedLittle(int addr, int size)
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{
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uint v = 0;
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for (var i = 0; i < size; ++i)
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{
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v |= ReadUnsignedByte(addr + i) << (8 * i);
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}
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return v;
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}
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private static int ReadSignedBig(int addr, int size)
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{
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return U2S(ReadUnsignedBig(addr, size), size);
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}
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private static uint ReadUnsignedBig(int addr, int size)
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{
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uint v = 0;
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for (var i = 0; i < size; ++i)
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{
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v |= ReadUnsignedByte(addr + i) << (8 * (size - 1 - i));
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}
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return v;
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}
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private static void WriteSignedLittle(int addr, int v, int size)
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{
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WriteUnsignedLittle(addr, (uint)v, size);
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}
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private static void WriteUnsignedLittle(int addr, uint v, int size)
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{
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for (var i = 0; i < size; ++i)
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{
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WriteUnsignedByte(addr + i, (v >> (8 * i)) & 0xFF);
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}
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}
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private static void WriteSignedBig(int addr, int v, int size)
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{
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WriteUnsignedBig(addr, (uint)v, size);
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}
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private static void WriteUnsignedBig(int addr, uint v, int size)
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{
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for (var i = 0; i < size; ++i)
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{
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WriteUnsignedByte(addr + i, (v >> (8 * (size - 1 - i))) & 0xFF);
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}
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}
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private static uint ReadUnsignedByte(int addr)
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{
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return Global.Emulator.MemoryDomains.MainMemory.PeekByte(addr);
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}
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private static void WriteUnsignedByte(int addr, uint v)
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{
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Global.Emulator.MemoryDomains.MainMemory.PokeByte(addr, (byte)v);
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}
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#endregion
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[LuaMethodAttributes(
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"getname",
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"returns the name of the domain defined as main memory for the given core"
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)]
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public string GetName()
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{
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return Global.Emulator.MemoryDomains.MainMemory.Name;
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}
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[LuaMethodAttributes(
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"readbyte", "gets the value from the given address as an unsigned byte"
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)]
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public uint ReadByte(int addr)
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{
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return ReadUnsignedByte(addr);
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}
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[LuaMethodAttributes(
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"readbyterange",
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"Reads the address range that starts from address, and is length long. Returns the result into a table of key value pairs (where the address is the key)."
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)]
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public LuaTable ReadByteRange(int addr, int length)
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{
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var lastAddr = length + addr;
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var table = Lua.NewTable();
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if (lastAddr < Global.Emulator.MemoryDomains.MainMemory.Size)
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{
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for (var i = addr; i <= lastAddr; i++)
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{
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var a = string.Format("{0:X2}", i);
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var v = Global.Emulator.MemoryDomains.MainMemory.PeekByte(i);
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var vs = string.Format("{0:X2}", (int)v);
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table[a] = vs;
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}
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}
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else
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{
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Log("Warning: Attempted read " + lastAddr + " outside memory domain size of " +
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Global.Emulator.MemoryDomains.MainMemory.Size +
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" in mainmemory.readbyterange()");
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}
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return table;
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}
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[LuaMethodAttributes(
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"readfloat",
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"Reads the given address as a 32-bit float value from the main memory domain with th e given endian"
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)]
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public float ReadFloat(int addr, bool bigendian)
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{
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var val = Global.Emulator.MemoryDomains.MainMemory.PeekDWord(addr, bigendian);
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var bytes = BitConverter.GetBytes(val);
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return BitConverter.ToSingle(bytes, 0);
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}
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[LuaMethodAttributes(
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"writebyte",
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"Writes the given value to the given address as an unsigned byte"
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)]
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public void WriteByte(int addr, uint value)
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{
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WriteUnsignedByte(addr, value);
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}
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[LuaMethodAttributes(
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"writebyterange",
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"Writes the given values to the given addresses as unsigned bytes"
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)]
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public void WriteByteRange(LuaTable memoryblock)
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{
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foreach (var address in memoryblock.Keys)
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{
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var addr = LuaInt(address);
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if (addr < Global.Emulator.MemoryDomains.MainMemory.Size)
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{
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Global.Emulator.MemoryDomains.MainMemory.PokeByte(
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addr,
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(byte)LuaInt(memoryblock[address]));
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}
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else
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{
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Log("Warning: Attempted read " + addr + " outside memory domain size of " +
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Global.Emulator.MemoryDomains.MainMemory.Size +
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" in mainmemory.writebyterange()");
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}
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}
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}
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[LuaMethodAttributes(
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"writefloat",
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"Writes the given 32-bit float value to the given address and endian"
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)]
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public void WriteFloat(int address, double value, bool bigendian)
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{
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var dv = (float)value;
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var bytes = BitConverter.GetBytes(dv);
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var v = BitConverter.ToUInt32(bytes, 0);
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Global.Emulator.MemoryDomains.MainMemory.PokeDWord(address, v, bigendian);
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}
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[LuaMethodAttributes(
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"read_s8",
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"read signed byte"
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)]
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public int ReadS8(int addr)
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{
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return (sbyte)ReadUnsignedByte(addr);
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}
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[LuaMethodAttributes(
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"read_u8",
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"read unsigned byte"
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)]
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public uint ReadU8(int addr)
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{
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return ReadUnsignedByte(addr);
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}
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[LuaMethodAttributes(
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"read_s16_le",
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"read signed 2 byte value, little endian"
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)]
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public int ReadS16Little(int addr)
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{
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return ReadSignedLittleCore(addr, 2);
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}
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[LuaMethodAttributes(
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"read_s24_le",
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"read signed 24 bit value, little endian"
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)]
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public int ReadS24Little(int addr)
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{
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return ReadSignedLittleCore(addr, 3);
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}
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[LuaMethodAttributes(
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"read_s32_le",
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"read signed 4 byte value, little endian"
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)]
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public int ReadS32Little(int addr)
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{
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return ReadSignedLittleCore(addr, 4);
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}
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[LuaMethodAttributes(
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"read_u16_le",
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"read unsigned 2 byte value, little endian"
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)]
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public uint ReadU16Little(int addr)
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{
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return ReadSignedLittle(addr, 2);
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}
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[LuaMethodAttributes(
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"read_u24_le",
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"read unsigned 24 bit value, little endian"
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)]
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public uint ReadU24Little(int addr)
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{
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return ReadSignedLittle(addr, 3);
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}
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[LuaMethodAttributes(
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"read_u32_le",
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"read unsigned 4 byte value, little endian"
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)]
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public uint ReadU32Little(int addr)
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{
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return ReadSignedLittle(addr, 4);
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}
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[LuaMethodAttributes(
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"read_s16_be",
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"read signed 2 byte value, big endian"
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)]
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public int ReadS16Big(int addr)
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{
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return ReadSignedBig(addr, 2);
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}
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[LuaMethodAttributes(
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"read_s24_be",
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"read signed 24 bit value, big endian"
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)]
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public int ReadS24Big(int addr)
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{
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return ReadSignedBig(addr, 3);
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}
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[LuaMethodAttributes(
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"read_s32_be",
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"read signed 4 byte value, big endian"
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)]
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public int ReadS32Big(int addr)
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{
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return ReadSignedBig(addr, 4);
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}
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[LuaMethodAttributes(
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"read_u16_be",
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"read unsigned 2 byte value, big endian"
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)]
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public uint ReadU16Big(int addr)
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{
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return ReadUnsignedBig(addr, 2);
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}
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[LuaMethodAttributes(
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"read_u24_be",
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"read unsigned 24 bit value, big endian"
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)]
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public uint ReadU24Big(int addr)
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{
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return ReadUnsignedBig(addr, 3);
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}
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[LuaMethodAttributes(
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"read_u32_be",
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"read unsigned 4 byte value, big endian"
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)]
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public uint ReadU32Big(int addr)
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{
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return ReadUnsignedBig(addr, 4);
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}
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[LuaMethodAttributes(
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"write_s8",
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"write signed byte"
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)]
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public void WriteS8(int addr, uint value)
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{
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WriteUnsignedByte(addr, value);
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}
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[LuaMethodAttributes(
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"write_u8",
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"write unsigned byte"
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)]
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public void WriteU8(int addr, uint value)
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{
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WriteUnsignedByte(addr, value);
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}
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[LuaMethodAttributes(
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"write_s16_le",
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"write signed 2 byte value, little endian"
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)]
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public void WriteS16Little(int addr, int value)
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{
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WriteSignedLittle(addr, value, 2);
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}
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[LuaMethodAttributes(
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"write_s24_le",
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"write signed 24 bit value, little endian"
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)]
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public void WriteS24Little(int addr, int value)
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{
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WriteSignedLittle(addr, value, 3);
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}
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[LuaMethodAttributes(
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"write_s32_le",
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"write signed 4 byte value, little endian"
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)]
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public void WriteS32Little(int addr, int value)
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{
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WriteSignedLittle(addr, value, 4);
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}
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[LuaMethodAttributes(
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"write_u16_le",
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"write unsigned 2 byte value, little endian"
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)]
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public void WriteU16Little(int addr, uint value)
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{
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WriteUnsignedLittle(addr, value, 2);
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}
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[LuaMethodAttributes(
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"write_u24_le",
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"write unsigned 24 bit value, little endian"
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)]
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public void WriteU24Little(int addr, uint value)
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{
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WriteUnsignedLittle(addr, value, 3);
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}
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[LuaMethodAttributes(
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"write_u32_le",
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"write unsigned 4 byte value, little endian"
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)]
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public void WriteU32Little(int addr, uint value)
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{
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WriteUnsignedLittle(addr, value, 4);
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}
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[LuaMethodAttributes(
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"write_s16_be",
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"write signed 2 byte value, big endian"
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)]
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public void WriteS16Big(int addr, int value)
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{
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WriteSignedBig(addr, value, 2);
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}
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[LuaMethodAttributes(
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"write_s24_be",
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"write signed 24 bit value, big endian"
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)]
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public void WriteS24Big(int addr, int value)
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{
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WriteSignedBig(addr, value, 3);
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}
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[LuaMethodAttributes(
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"write_s32_be",
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"write signed 4 byte value, big endian"
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)]
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public void WriteS32Big(int addr, int value)
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{
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WriteSignedBig(addr, value, 4);
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}
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[LuaMethodAttributes(
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"write_u16_be",
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"write unsigned 2 byte value, big endian"
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)]
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public void WriteU16Big(int addr, uint value)
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{
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WriteUnsignedBig(addr, value, 2);
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}
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[LuaMethodAttributes(
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"write_u24_be",
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"write unsigned 24 bit value, big endian"
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)]
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public void WriteU24Big(int addr, uint value)
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{
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WriteUnsignedBig(addr, value, 3);
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}
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[LuaMethodAttributes(
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"write_u32_be",
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"write unsigned 4 byte value, big endian"
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)]
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public void WriteU32Big(int addr, uint value)
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{
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WriteUnsignedBig(addr, value, 4);
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}
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}
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}
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