BizHawk/BizHawk.Client.Common/lua/EmuLuaLibrary.MainMemory.cs

451 lines
10 KiB
C#

using System;
using LuaInterface;
namespace BizHawk.Client.Common
{
// TODO: this needs a major refactor, as well as MemoryLuaLibrary, and this shoudl inherit memorylua library and extend it
public class MainMemoryLuaLibrary : LuaLibraryBase
{
public MainMemoryLuaLibrary(Lua lua)
{
Lua = lua;
}
public override string Name { get { return "mainmemory"; } }
#region Main Memory Library Helpers
private static int U2S(uint u, int size)
{
var s = (int)u;
s <<= 8 * (4 - size);
s >>= 8 * (4 - size);
return s;
}
private static int ReadSignedLittleCore(int addr, int size)
{
return U2S(ReadSignedLittle(addr, size), size);
}
private static uint ReadSignedLittle(int addr, int size)
{
uint v = 0;
for (var i = 0; i < size; ++i)
{
v |= ReadUnsignedByte(addr + i) << (8 * i);
}
return v;
}
private static int ReadSignedBig(int addr, int size)
{
return U2S(ReadUnsignedBig(addr, size), size);
}
private static uint ReadUnsignedBig(int addr, int size)
{
uint v = 0;
for (var i = 0; i < size; ++i)
{
v |= ReadUnsignedByte(addr + i) << (8 * (size - 1 - i));
}
return v;
}
private static void WriteSignedLittle(int addr, int v, int size)
{
WriteUnsignedLittle(addr, (uint)v, size);
}
private static void WriteUnsignedLittle(int addr, uint v, int size)
{
for (var i = 0; i < size; ++i)
{
WriteUnsignedByte(addr + i, (v >> (8 * i)) & 0xFF);
}
}
private static void WriteSignedBig(int addr, int v, int size)
{
WriteUnsignedBig(addr, (uint)v, size);
}
private static void WriteUnsignedBig(int addr, uint v, int size)
{
for (var i = 0; i < size; ++i)
{
WriteUnsignedByte(addr + i, (v >> (8 * (size - 1 - i))) & 0xFF);
}
}
private static uint ReadUnsignedByte(int addr)
{
return Global.Emulator.MemoryDomains.MainMemory.PeekByte(addr);
}
private static void WriteUnsignedByte(int addr, uint v)
{
Global.Emulator.MemoryDomains.MainMemory.PokeByte(addr, (byte)v);
}
#endregion
[LuaMethodAttributes(
"getname",
"returns the name of the domain defined as main memory for the given core"
)]
public string GetName()
{
return Global.Emulator.MemoryDomains.MainMemory.Name;
}
[LuaMethodAttributes(
"readbyte", "gets the value from the given address as an unsigned byte"
)]
public uint ReadByte(int addr)
{
return ReadUnsignedByte(addr);
}
[LuaMethodAttributes(
"readbyterange",
"Reads the address range that starts from address, and is length long. Returns the result into a table of key value pairs (where the address is the key)."
)]
public LuaTable ReadByteRange(int addr, int length)
{
var lastAddr = length + addr;
var table = Lua.NewTable();
if (lastAddr < Global.Emulator.MemoryDomains.MainMemory.Size)
{
for (var i = addr; i <= lastAddr; i++)
{
var a = string.Format("{0:X2}", i);
var v = Global.Emulator.MemoryDomains.MainMemory.PeekByte(i);
var vs = string.Format("{0:X2}", (int)v);
table[a] = vs;
}
}
else
{
Log("Warning: Attempted read " + lastAddr + " outside memory domain size of " +
Global.Emulator.MemoryDomains.MainMemory.Size +
" in mainmemory.readbyterange()");
}
return table;
}
[LuaMethodAttributes(
"readfloat",
"Reads the given address as a 32-bit float value from the main memory domain with th e given endian"
)]
public float ReadFloat(int addr, bool bigendian)
{
var val = Global.Emulator.MemoryDomains.MainMemory.PeekDWord(addr, bigendian);
var bytes = BitConverter.GetBytes(val);
return BitConverter.ToSingle(bytes, 0);
}
[LuaMethodAttributes(
"writebyte",
"Writes the given value to the given address as an unsigned byte"
)]
public void WriteByte(int addr, uint value)
{
WriteUnsignedByte(addr, value);
}
[LuaMethodAttributes(
"writebyterange",
"Writes the given values to the given addresses as unsigned bytes"
)]
public void WriteByteRange(LuaTable memoryblock)
{
foreach (var address in memoryblock.Keys)
{
var addr = LuaInt(address);
if (addr < Global.Emulator.MemoryDomains.MainMemory.Size)
{
Global.Emulator.MemoryDomains.MainMemory.PokeByte(
addr,
(byte)LuaInt(memoryblock[address]));
}
else
{
Log("Warning: Attempted read " + addr + " outside memory domain size of " +
Global.Emulator.MemoryDomains.MainMemory.Size +
" in mainmemory.writebyterange()");
}
}
}
[LuaMethodAttributes(
"writefloat",
"Writes the given 32-bit float value to the given address and endian"
)]
public void WriteFloat(int address, double value, bool bigendian)
{
var dv = (float)value;
var bytes = BitConverter.GetBytes(dv);
var v = BitConverter.ToUInt32(bytes, 0);
Global.Emulator.MemoryDomains.MainMemory.PokeDWord(address, v, bigendian);
}
[LuaMethodAttributes(
"read_s8",
"read signed byte"
)]
public int ReadS8(int addr)
{
return (sbyte)ReadUnsignedByte(addr);
}
[LuaMethodAttributes(
"read_u8",
"read unsigned byte"
)]
public uint ReadU8(int addr)
{
return ReadUnsignedByte(addr);
}
[LuaMethodAttributes(
"read_s16_le",
"read signed 2 byte value, little endian"
)]
public int ReadS16Little(int addr)
{
return ReadSignedLittleCore(addr, 2);
}
[LuaMethodAttributes(
"read_s24_le",
"read signed 24 bit value, little endian"
)]
public int ReadS24Little(int addr)
{
return ReadSignedLittleCore(addr, 3);
}
[LuaMethodAttributes(
"read_s32_le",
"read signed 4 byte value, little endian"
)]
public int ReadS32Little(int addr)
{
return ReadSignedLittleCore(addr, 4);
}
[LuaMethodAttributes(
"read_u16_le",
"read unsigned 2 byte value, little endian"
)]
public uint ReadU16Little(int addr)
{
return ReadSignedLittle(addr, 2);
}
[LuaMethodAttributes(
"read_u24_le",
"read unsigned 24 bit value, little endian"
)]
public uint ReadU24Little(int addr)
{
return ReadSignedLittle(addr, 3);
}
[LuaMethodAttributes(
"read_u32_le",
"read unsigned 4 byte value, little endian"
)]
public uint ReadU32Little(int addr)
{
return ReadSignedLittle(addr, 4);
}
[LuaMethodAttributes(
"read_s16_be",
"read signed 2 byte value, big endian"
)]
public int ReadS16Big(int addr)
{
return ReadSignedBig(addr, 2);
}
[LuaMethodAttributes(
"read_s24_be",
"read signed 24 bit value, big endian"
)]
public int ReadS24Big(int addr)
{
return ReadSignedBig(addr, 3);
}
[LuaMethodAttributes(
"read_s32_be",
"read signed 4 byte value, big endian"
)]
public int ReadS32Big(int addr)
{
return ReadSignedBig(addr, 4);
}
[LuaMethodAttributes(
"read_u16_be",
"read unsigned 2 byte value, big endian"
)]
public uint ReadU16Big(int addr)
{
return ReadUnsignedBig(addr, 2);
}
[LuaMethodAttributes(
"read_u24_be",
"read unsigned 24 bit value, big endian"
)]
public uint ReadU24Big(int addr)
{
return ReadUnsignedBig(addr, 3);
}
[LuaMethodAttributes(
"read_u32_be",
"read unsigned 4 byte value, big endian"
)]
public uint ReadU32Big(int addr)
{
return ReadUnsignedBig(addr, 4);
}
[LuaMethodAttributes(
"write_s8",
"write signed byte"
)]
public void WriteS8(int addr, uint value)
{
WriteUnsignedByte(addr, value);
}
[LuaMethodAttributes(
"write_u8",
"write unsigned byte"
)]
public void WriteU8(int addr, uint value)
{
WriteUnsignedByte(addr, value);
}
[LuaMethodAttributes(
"write_s16_le",
"write signed 2 byte value, little endian"
)]
public void WriteS16Little(int addr, int value)
{
WriteSignedLittle(addr, value, 2);
}
[LuaMethodAttributes(
"write_s24_le",
"write signed 24 bit value, little endian"
)]
public void WriteS24Little(int addr, int value)
{
WriteSignedLittle(addr, value, 3);
}
[LuaMethodAttributes(
"write_s32_le",
"write signed 4 byte value, little endian"
)]
public void WriteS32Little(int addr, int value)
{
WriteSignedLittle(addr, value, 4);
}
[LuaMethodAttributes(
"write_u16_le",
"write unsigned 2 byte value, little endian"
)]
public void WriteU16Little(int addr, uint value)
{
WriteUnsignedLittle(addr, value, 2);
}
[LuaMethodAttributes(
"write_u24_le",
"write unsigned 24 bit value, little endian"
)]
public void WriteU24Little(int addr, uint value)
{
WriteUnsignedLittle(addr, value, 3);
}
[LuaMethodAttributes(
"write_u32_le",
"write unsigned 4 byte value, little endian"
)]
public void WriteU32Little(int addr, uint value)
{
WriteUnsignedLittle(addr, value, 4);
}
[LuaMethodAttributes(
"write_s16_be",
"write signed 2 byte value, big endian"
)]
public void WriteS16Big(int addr, int value)
{
WriteSignedBig(addr, value, 2);
}
[LuaMethodAttributes(
"write_s24_be",
"write signed 24 bit value, big endian"
)]
public void WriteS24Big(int addr, int value)
{
WriteSignedBig(addr, value, 3);
}
[LuaMethodAttributes(
"write_s32_be",
"write signed 4 byte value, big endian"
)]
public void WriteS32Big(int addr, int value)
{
WriteSignedBig(addr, value, 4);
}
[LuaMethodAttributes(
"write_u16_be",
"write unsigned 2 byte value, big endian"
)]
public void WriteU16Big(int addr, uint value)
{
WriteUnsignedBig(addr, value, 2);
}
[LuaMethodAttributes(
"write_u24_be",
"write unsigned 24 bit value, big endian"
)]
public void WriteU24Big(int addr, uint value)
{
WriteUnsignedBig(addr, value, 3);
}
[LuaMethodAttributes(
"write_u32_be",
"write unsigned 4 byte value, big endian"
)]
public void WriteU32Big(int addr, uint value)
{
WriteUnsignedBig(addr, value, 4);
}
}
}