783 lines
22 KiB
C#
783 lines
22 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using System.Collections.Generic;
|
|
using System.Windows.Forms;
|
|
using System.Drawing;
|
|
using System.Drawing.Drawing2D;
|
|
using System.Drawing.Imaging;
|
|
|
|
//using dx=SlimDX;
|
|
//using d3d=SlimDX.Direct3D9;
|
|
|
|
namespace BizHawk.MultiClient
|
|
{
|
|
/// <summary>
|
|
/// encapsulates thread-safe concept of pending/current display surfaces, reusing buffers where matching
|
|
/// sizes are available and keeping them cleaned up when they dont seem like theyll need to be used anymore
|
|
/// </summary>
|
|
class SwappableDisplaySurfaceSet
|
|
{
|
|
DisplaySurface Pending, Current;
|
|
Queue<DisplaySurface> ReleasedSurfaces = new Queue<DisplaySurface>();
|
|
|
|
/// <summary>
|
|
/// retrieves a surface with the specified size, reusing an old buffer if available and clearing if requested
|
|
/// </summary>
|
|
public DisplaySurface AllocateSurface(int width, int height, bool needsClear = true)
|
|
{
|
|
for (; ; )
|
|
{
|
|
DisplaySurface trial;
|
|
lock (this)
|
|
{
|
|
if (ReleasedSurfaces.Count == 0) break;
|
|
trial = ReleasedSurfaces.Dequeue();
|
|
}
|
|
if (trial.Width == width && trial.Height == height)
|
|
{
|
|
if (needsClear) trial.Clear();
|
|
return trial;
|
|
}
|
|
trial.Dispose();
|
|
}
|
|
return new DisplaySurface(width, height);
|
|
}
|
|
|
|
/// <summary>
|
|
/// sets the provided buffer as pending. takes control of the supplied buffer
|
|
/// </summary>
|
|
public void SetPending(DisplaySurface newPending)
|
|
{
|
|
lock (this)
|
|
{
|
|
if (Pending != null) ReleasedSurfaces.Enqueue(Pending);
|
|
Pending = newPending;
|
|
}
|
|
}
|
|
|
|
public void ReleaseSurface(DisplaySurface surface)
|
|
{
|
|
lock (this) ReleasedSurfaces.Enqueue(surface);
|
|
}
|
|
|
|
/// <summary>
|
|
/// returns the current buffer, making the most recent pending buffer (if there is such) as the new current first.
|
|
/// </summary>
|
|
public DisplaySurface GetCurrent()
|
|
{
|
|
lock (this)
|
|
{
|
|
if (Pending != null)
|
|
{
|
|
if (Current != null) ReleasedSurfaces.Enqueue(Current);
|
|
Current = Pending;
|
|
Pending = null;
|
|
}
|
|
}
|
|
return Current;
|
|
}
|
|
}
|
|
|
|
|
|
public interface IDisplayFilter
|
|
{
|
|
/// <summary>
|
|
/// describes how this filter will respond to an input format
|
|
/// </summary>
|
|
DisplayFilterAnalysisReport Analyze(Size sourceSize);
|
|
|
|
/// <summary>
|
|
/// runs the filter
|
|
/// </summary>
|
|
DisplaySurface Execute(DisplaySurface surface);
|
|
}
|
|
|
|
public class DisplayFilterAnalysisReport
|
|
{
|
|
public bool Success;
|
|
public Size OutputSize;
|
|
}
|
|
|
|
interface IDisplayDriver
|
|
{
|
|
|
|
}
|
|
|
|
class Direct3DDisplayDriver : IDisplayDriver
|
|
{
|
|
}
|
|
|
|
public unsafe class DisplaySurface : IDisposable
|
|
{
|
|
Bitmap bmp;
|
|
BitmapData bmpdata;
|
|
int[] pixels;
|
|
|
|
public unsafe void Clear()
|
|
{
|
|
FromBitmap(false);
|
|
Util.memset(PixelPtr, 0, Stride * Height);
|
|
}
|
|
|
|
public Bitmap PeekBitmap()
|
|
{
|
|
ToBitmap();
|
|
return bmp;
|
|
}
|
|
|
|
/// <summary>
|
|
/// returns a Graphics object used to render to this surface. be sure to dispose it!
|
|
/// </summary>
|
|
public Graphics GetGraphics()
|
|
{
|
|
ToBitmap();
|
|
return Graphics.FromImage(bmp);
|
|
}
|
|
|
|
public unsafe void ToBitmap(bool copy=true)
|
|
{
|
|
if (isBitmap) return;
|
|
isBitmap = true;
|
|
|
|
if (bmp == null)
|
|
{
|
|
bmp = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
|
|
}
|
|
|
|
if (copy)
|
|
{
|
|
bmpdata = bmp.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
|
|
|
|
int w = Width;
|
|
int h = Height;
|
|
int stride = bmpdata.Stride / 4;
|
|
int* bmpbuf = (int*)bmpdata.Scan0.ToPointer();
|
|
for (int y = 0, i = 0; y < h; y++)
|
|
for (int x = 0; x < w; x++)
|
|
bmpbuf[y * stride + x] = pixels[i++];
|
|
|
|
bmp.UnlockBits(bmpdata);
|
|
}
|
|
|
|
}
|
|
|
|
public bool IsBitmap { get { return isBitmap; } }
|
|
bool isBitmap = false;
|
|
|
|
public unsafe void FromBitmap(bool copy=true)
|
|
{
|
|
if (!isBitmap) return;
|
|
isBitmap = false;
|
|
|
|
if (copy)
|
|
{
|
|
bmpdata = bmp.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
|
|
|
|
int w = Width;
|
|
int h = Height;
|
|
int stride = bmpdata.Stride / 4;
|
|
int* bmpbuf = (int*)bmpdata.Scan0.ToPointer();
|
|
for (int y = 0, i = 0; y < h; y++)
|
|
for (int x = 0; x < w; x++)
|
|
pixels[i++] = bmpbuf[y * stride + x];
|
|
|
|
bmp.UnlockBits(bmpdata);
|
|
}
|
|
}
|
|
|
|
|
|
public static DisplaySurface DisplaySurfaceWrappingBitmap(Bitmap bmp)
|
|
{
|
|
DisplaySurface ret = new DisplaySurface();
|
|
ret.Width = bmp.Width;
|
|
ret.Height = bmp.Height;
|
|
ret.bmp = bmp;
|
|
ret.isBitmap = true;
|
|
return ret;
|
|
}
|
|
|
|
private DisplaySurface()
|
|
{
|
|
}
|
|
|
|
public DisplaySurface(int width, int height)
|
|
{
|
|
//can't create a bitmap with zero dimensions, so for now, just bump it up to one
|
|
if (width == 0) width = 1;
|
|
if (height == 0) height = 1;
|
|
|
|
Width = width;
|
|
Height = height;
|
|
|
|
pixels = new int[width * height];
|
|
LockPixels();
|
|
}
|
|
|
|
public int* PixelPtr { get { return (int*)ptr; } }
|
|
public IntPtr PixelIntPtr { get { return new IntPtr(ptr); } }
|
|
public int Stride { get { return Width*4; } }
|
|
public int OffsetOf(int x, int y) { return y * Stride + x*4; }
|
|
|
|
void* ptr;
|
|
GCHandle handle;
|
|
void LockPixels()
|
|
{
|
|
UnlockPixels();
|
|
handle = GCHandle.Alloc(pixels, GCHandleType.Pinned);
|
|
ptr = handle.AddrOfPinnedObject().ToPointer();
|
|
}
|
|
|
|
void UnlockPixels()
|
|
{
|
|
if(handle.IsAllocated) handle.Free();
|
|
}
|
|
|
|
/// <summary>
|
|
/// returns a new surface
|
|
/// </summary>
|
|
/// <param name="xpad"></param>
|
|
/// <param name="ypad"></param>
|
|
/// <returns></returns>
|
|
public DisplaySurface ToPaddedSurface(int xpad0, int ypad0, int xpad1, int ypad1)
|
|
{
|
|
int new_width = Width + xpad0 + xpad1;
|
|
int new_height = Height + ypad0 + ypad1;
|
|
DisplaySurface ret = new DisplaySurface(new_width, new_height);
|
|
int* dptr = ret.PixelPtr;
|
|
int* sptr = PixelPtr;
|
|
int dstride = ret.Stride / 4;
|
|
int sstride = Stride / 4;
|
|
for (int y = 0; y < Height; y++)
|
|
for (int x = 0; x < Width; x++)
|
|
{
|
|
dptr[(y + ypad0) * dstride + x + xpad0] = sptr[y * sstride + x];
|
|
}
|
|
return ret;
|
|
|
|
}
|
|
|
|
public int Width { get; private set; }
|
|
public int Height { get; private set; }
|
|
|
|
public void Dispose()
|
|
{
|
|
if (bmp != null)
|
|
bmp.Dispose();
|
|
bmp = null;
|
|
UnlockPixels();
|
|
}
|
|
|
|
//public unsafe int[] ToIntArray() { }
|
|
|
|
public void AcceptIntArray(int[] newpixels)
|
|
{
|
|
FromBitmap(false);
|
|
UnlockPixels();
|
|
pixels = newpixels;
|
|
LockPixels();
|
|
}
|
|
}
|
|
|
|
|
|
public class OSDManager
|
|
{
|
|
public string FPS { get; set; }
|
|
public string MT { get; set; }
|
|
IBlitterFont MessageFont;
|
|
IBlitterFont AlertFont;
|
|
public void Dispose()
|
|
{
|
|
|
|
}
|
|
|
|
public void Begin(IBlitter blitter)
|
|
{
|
|
MessageFont = blitter.GetFontType("MessageFont");
|
|
AlertFont = blitter.GetFontType("AlertFont");
|
|
}
|
|
|
|
public System.Drawing.Color FixedMessagesColor { get { return System.Drawing.Color.FromArgb(Global.Config.MessagesColor); } }
|
|
public System.Drawing.Color FixedAlertMessageColor { get { return System.Drawing.Color.FromArgb(Global.Config.AlertMessageColor); } }
|
|
|
|
public OSDManager()
|
|
{
|
|
}
|
|
|
|
private float GetX(IBlitter g, int x, int anchor, IBlitterFont font, string message)
|
|
{
|
|
var size = g.MeasureString(message, font);
|
|
//Rectangle rect = g.MeasureString(Sprite, message, new DrawTextFormat());
|
|
switch (anchor)
|
|
{
|
|
default:
|
|
case 0: //Top Left
|
|
case 2: //Bottom Left
|
|
return x;
|
|
case 1: //Top Right
|
|
case 3: //Bottom Right
|
|
return g.ClipBounds.Width - x - size.Width;
|
|
}
|
|
}
|
|
|
|
private float GetY(IBlitter g, int y, int anchor, IBlitterFont font, string message)
|
|
{
|
|
var size = g.MeasureString(message, font);
|
|
switch (anchor)
|
|
{
|
|
default:
|
|
case 0: //Top Left
|
|
case 1: //Top Right
|
|
return y;
|
|
case 2: //Bottom Left
|
|
case 3: //Bottom Right
|
|
return g.ClipBounds.Height - y - size.Height;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
private string MakeFrameCounter()
|
|
{
|
|
if (Global.MovieSession.Movie.IsFinished)
|
|
{
|
|
return Global.Emulator.Frame.ToString() + "/" + Global.MovieSession.Movie.Frames.ToString() + " (Finished)";
|
|
}
|
|
else if (Global.MovieSession.Movie.IsPlaying)
|
|
{
|
|
return Global.Emulator.Frame.ToString() + "/" + Global.MovieSession.Movie.Frames.ToString();
|
|
}
|
|
else if (Global.MovieSession.Movie.IsRecording)
|
|
{
|
|
return Global.Emulator.Frame.ToString();
|
|
}
|
|
else
|
|
{
|
|
return Global.Emulator.Frame.ToString();
|
|
}
|
|
}
|
|
|
|
private string MakeLagCounter()
|
|
{
|
|
return Global.Emulator.LagCount.ToString();
|
|
}
|
|
|
|
private List<UIMessage> messages = new List<UIMessage>(5);
|
|
private List<UIDisplay> GUITextList = new List<UIDisplay>();
|
|
|
|
public void AddMessage(string message)
|
|
{
|
|
messages.Add(new UIMessage { Message = message, ExpireAt = DateTime.Now + TimeSpan.FromSeconds(2) });
|
|
}
|
|
|
|
public void AddGUIText(string message, int x, int y, bool alert, Color BackGround, Color ForeColor, int anchor)
|
|
{
|
|
GUITextList.Add(new UIDisplay { Message = message, X = x, Y = y, BackGround = BackGround, ForeColor = ForeColor, Alert = alert, Anchor = anchor });
|
|
}
|
|
|
|
public void ClearGUIText()
|
|
{
|
|
GUITextList.Clear();
|
|
}
|
|
|
|
|
|
public void DrawMessages(IBlitter g)
|
|
{
|
|
if (!Global.ClientControls["MaxTurbo"])
|
|
{
|
|
messages.RemoveAll(m => DateTime.Now > m.ExpireAt);
|
|
int line = 1;
|
|
if (Global.Config.StackOSDMessages)
|
|
{
|
|
for (int i = messages.Count - 1; i >= 0; i--, line++)
|
|
{
|
|
float x = GetX(g, Global.Config.DispMessagex, Global.Config.DispMessageanchor, MessageFont, messages[i].Message);
|
|
float y = GetY(g, Global.Config.DispMessagey, Global.Config.DispMessageanchor, MessageFont, messages[i].Message);
|
|
if (Global.Config.DispMessageanchor < 2)
|
|
{
|
|
y += ((line - 1) * 18);
|
|
}
|
|
else
|
|
{
|
|
y -= ((line - 1) * 18);
|
|
}
|
|
g.DrawString(messages[i].Message, MessageFont, Color.Black, x + 2, y + 2);
|
|
g.DrawString(messages[i].Message, MessageFont, FixedMessagesColor, x, y);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (messages.Count > 0)
|
|
{
|
|
int i = messages.Count - 1;
|
|
|
|
float x = GetX(g, Global.Config.DispMessagex, Global.Config.DispMessageanchor, MessageFont, messages[i].Message);
|
|
float y = GetY(g, Global.Config.DispMessagey, Global.Config.DispMessageanchor, MessageFont, messages[i].Message);
|
|
if (Global.Config.DispMessageanchor < 2)
|
|
{
|
|
y += ((line - 1) * 18);
|
|
}
|
|
else
|
|
{
|
|
y -= ((line - 1) * 18);
|
|
}
|
|
g.DrawString(messages[i].Message, MessageFont, Color.Black, x + 2, y + 2);
|
|
g.DrawString(messages[i].Message, MessageFont, FixedMessagesColor, x, y);
|
|
}
|
|
}
|
|
|
|
for (int x = 0; x < GUITextList.Count; x++)
|
|
{
|
|
try
|
|
{
|
|
float posx = GetX(g, GUITextList[x].X, GUITextList[x].Anchor, MessageFont, GUITextList[x].Message);
|
|
float posy = GetY(g, GUITextList[x].Y, GUITextList[x].Anchor, MessageFont, GUITextList[x].Message);
|
|
|
|
g.DrawString(GUITextList[x].Message, MessageFont, GUITextList[x].BackGround, posx + 2, posy + 2);
|
|
//g.DrawString(GUITextList[x].Message, MessageFont, Color.Gray, posx + 1, posy + 1);
|
|
|
|
if (GUITextList[x].Alert)
|
|
g.DrawString(GUITextList[x].Message, MessageFont, FixedMessagesColor, posx, posy);
|
|
else
|
|
g.DrawString(GUITextList[x].Message, MessageFont, GUITextList[x].ForeColor, posx, posy);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
public string MakeInputDisplay()
|
|
{
|
|
StringBuilder s;
|
|
if (!Global.MovieSession.Movie.IsActive || Global.MovieSession.Movie.IsFinished)
|
|
{
|
|
s = new StringBuilder(Global.GetOutputControllersAsMnemonic());
|
|
}
|
|
else
|
|
{
|
|
s = new StringBuilder(Global.MovieSession.Movie.GetInput(Global.Emulator.Frame - 1));
|
|
}
|
|
|
|
s.Replace(".", " ").Replace("|", "").Replace("l", ""); //Note: if l is ever a mnemonic this will squash it. But this is done because on the NES core I put l in the command mnemonic to indicate lag (was a bad a idea)
|
|
|
|
return s.ToString();
|
|
}
|
|
|
|
public string MakeRerecordCount()
|
|
{
|
|
if (Global.MovieSession.Movie.IsActive)
|
|
{
|
|
return "Rerecord Count: " + Global.MovieSession.Movie.Rerecords.ToString();
|
|
}
|
|
else
|
|
{
|
|
return "";
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Display all screen info objects like fps, frame counter, lag counter, and input display
|
|
/// </summary>
|
|
public void DrawScreenInfo(IBlitter g)
|
|
{
|
|
if (Global.Config.DisplayFrameCounter)
|
|
{
|
|
string message = MakeFrameCounter();
|
|
float x = GetX(g, Global.Config.DispFrameCx, Global.Config.DispFrameanchor, MessageFont, message);
|
|
float y = GetY(g, Global.Config.DispFrameCy, Global.Config.DispFrameanchor, MessageFont, message);
|
|
g.DrawString(message, MessageFont, Color.Black, x + 1, y + 1);
|
|
g.DrawString(message, MessageFont, Color.FromArgb(Global.Config.MessagesColor), x, y);
|
|
}
|
|
if (Global.Config.DisplayInput)
|
|
{
|
|
string input = MakeInputDisplay();
|
|
Color c;
|
|
float x = GetX(g, Global.Config.DispInpx, Global.Config.DispInpanchor, MessageFont, input);
|
|
float y = GetY(g, Global.Config.DispInpy, Global.Config.DispInpanchor, MessageFont, input);
|
|
if (Global.MovieSession.Movie.IsPlaying && !Global.MovieSession.Movie.IsRecording)
|
|
{
|
|
c = Color.FromArgb(Global.Config.MovieInput);
|
|
}
|
|
else
|
|
{
|
|
c = Color.FromArgb(Global.Config.MessagesColor);
|
|
}
|
|
|
|
g.DrawString(input, MessageFont, Color.Black, x+1,y+1);
|
|
g.DrawString(input, MessageFont, c, x,y);
|
|
}
|
|
if (Global.MovieSession.MultiTrack.IsActive)
|
|
{
|
|
g.DrawString(MT, MessageFont, Color.Black,
|
|
Global.Config.DispFPSx + 1, //TODO: Multitrack position variables
|
|
Global.Config.DispFPSy + 1);
|
|
g.DrawString(MT, MessageFont, FixedMessagesColor,
|
|
Global.Config.DispFPSx, //TODO: Multitrack position variables
|
|
Global.Config.DispFPSy);
|
|
}
|
|
if (Global.Config.DisplayFPS && FPS != null)
|
|
{
|
|
float x = GetX(g, Global.Config.DispFPSx, Global.Config.DispFPSanchor, MessageFont, FPS);
|
|
float y = GetY(g, Global.Config.DispFPSy, Global.Config.DispFPSanchor, MessageFont, FPS);
|
|
g.DrawString(FPS, MessageFont, Color.Black, x + 1, y + 1);
|
|
g.DrawString(FPS, MessageFont, FixedMessagesColor, x, y);
|
|
}
|
|
|
|
if (Global.Config.DisplayLagCounter)
|
|
{
|
|
string counter = MakeLagCounter();
|
|
|
|
if (Global.Emulator.IsLagFrame)
|
|
{
|
|
float x = GetX(g, Global.Config.DispLagx, Global.Config.DispLaganchor, AlertFont, counter);
|
|
float y = GetY(g, Global.Config.DispLagy, Global.Config.DispLaganchor, AlertFont, counter);
|
|
g.DrawString(counter, AlertFont, Color.Black, x + 1, y + 1);
|
|
g.DrawString(counter, AlertFont, FixedAlertMessageColor, x, y);
|
|
}
|
|
else
|
|
{
|
|
float x = GetX(g, Global.Config.DispLagx, Global.Config.DispLaganchor, MessageFont, counter);
|
|
float y = GetY(g, Global.Config.DispLagy, Global.Config.DispLaganchor, MessageFont, counter);
|
|
g.DrawString(counter, MessageFont, Color.Black, x + 1, y + 1);
|
|
g.DrawString(counter, MessageFont, FixedMessagesColor, x , y );
|
|
}
|
|
|
|
}
|
|
if (Global.Config.DisplayRerecordCount)
|
|
{
|
|
string rerec = MakeRerecordCount();
|
|
float x = GetX(g, Global.Config.DispRecx, Global.Config.DispRecanchor, MessageFont, rerec);
|
|
float y = GetY(g, Global.Config.DispRecy, Global.Config.DispRecanchor, MessageFont, rerec);
|
|
g.DrawString(rerec, MessageFont, Color.Black, x + 1, y + 1);
|
|
g.DrawString(rerec, MessageFont, FixedMessagesColor, x, y);
|
|
}
|
|
|
|
if (Global.ClientControls["Autohold"])
|
|
{
|
|
StringBuilder disp = new StringBuilder("Held: ");
|
|
foreach (string s in Global.StickyXORAdapter.CurrentStickies)
|
|
{
|
|
disp.Append(s);
|
|
disp.Append(' ');
|
|
}
|
|
|
|
foreach (string s in Global.AutofireStickyXORAdapter.CurrentStickies)
|
|
{
|
|
disp.Append("Auto-");
|
|
disp.Append(s);
|
|
disp.Append(' ');
|
|
}
|
|
|
|
g.DrawString(disp.ToString(), MessageFont, Color.White, GetX(g, Global.Config.DispAutoholdx, Global.Config.DispAutoholdanchor, MessageFont,
|
|
disp.ToString()), GetY(g, Global.Config.DispAutoholdy, Global.Config.DispAutoholdanchor, MessageFont, disp.ToString()));
|
|
}
|
|
|
|
//TODO
|
|
//if (Global.MovieSession.Movie.IsPlaying)
|
|
//{
|
|
// //int r = (int)g.ClipBounds.Width;
|
|
// //Point[] p = { new Point(r - 20, 2),
|
|
// // new Point(r - 4, 12),
|
|
// // new Point(r - 20, 22) };
|
|
// //g.FillPolygon(new SolidBrush(Color.Red), p);
|
|
// //g.DrawPolygon(new Pen(new SolidBrush(Color.Pink)), p);
|
|
|
|
//}
|
|
//else if (Global.MovieSession.Movie.IsRecording)
|
|
//{
|
|
// //g.FillEllipse(new SolidBrush(Color.Red), new Rectangle((int)g.ClipBounds.Width - 22, 2, 20, 20));
|
|
// //g.DrawEllipse(new Pen(new SolidBrush(Color.Pink)), new Rectangle((int)g.ClipBounds.Width - 22, 2, 20, 20));
|
|
//}
|
|
|
|
if (Global.MovieSession.Movie.IsActive && Global.Config.DisplaySubtitles)
|
|
{
|
|
List<Subtitle> s = Global.MovieSession.Movie.Subtitles.GetSubtitles(Global.Emulator.Frame);
|
|
if (s == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < s.Count; i++)
|
|
{
|
|
g.DrawString(s[i].Message, MessageFont, Color.Black, s[i].X + 1, s[i].Y + 1);
|
|
g.DrawString(s[i].Message, MessageFont, Color.FromArgb((int)s[i].Color), s[i].X, s[i].Y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public class DisplayManager : IDisposable
|
|
{
|
|
public DisplayManager()
|
|
{
|
|
//have at least something here at the start
|
|
luaNativeSurfacePreOSD = new DisplaySurface(1, 1);
|
|
}
|
|
|
|
volatile bool VsyncToggle = false;
|
|
volatile bool VsyncRequested = false;
|
|
SwappableDisplaySurfaceSet sourceSurfaceSet = new SwappableDisplaySurfaceSet();
|
|
|
|
|
|
DisplaySurface luaEmuSurface = null;
|
|
public void PreFrameUpdateLuaSource()
|
|
{
|
|
luaEmuSurface = luaEmuSurfaceSet.GetCurrent();
|
|
}
|
|
|
|
/// <summary>update Global.RenderPanel from the passed IVideoProvider</summary>
|
|
public void UpdateSource(IVideoProvider videoProvider)
|
|
{
|
|
UpdateSourceEx(videoProvider, Global.RenderPanel);
|
|
}
|
|
|
|
/// <summary>
|
|
/// update the passed IRenderer with the passed IVideoProvider
|
|
/// </summary>
|
|
/// <param name="videoProvider"></param>
|
|
/// <param name="renderPanel">also must implement IBlitter</param>
|
|
public void UpdateSourceEx(IVideoProvider videoProvider, IRenderer renderPanel)
|
|
{
|
|
var newPendingSurface = sourceSurfaceSet.AllocateSurface(videoProvider.BufferWidth, videoProvider.BufferHeight, false);
|
|
newPendingSurface.AcceptIntArray(videoProvider.GetVideoBuffer());
|
|
sourceSurfaceSet.SetPending(newPendingSurface);
|
|
|
|
if (renderPanel == null) return;
|
|
|
|
currNativeWidth = renderPanel.NativeSize.Width;
|
|
currNativeHeight = renderPanel.NativeSize.Height;
|
|
|
|
currentSourceSurface = sourceSurfaceSet.GetCurrent();
|
|
|
|
if (currentSourceSurface == null) return;
|
|
|
|
//if we're configured to use a scaling filter, apply it now
|
|
//SHOULD THIS BE RUN REPEATEDLY?
|
|
//some filters may need to run repeatedly (temporal interpolation, ntsc scanline field alternating)
|
|
//but its sort of wasted work.
|
|
CheckFilter();
|
|
|
|
int w = currNativeWidth;
|
|
int h = currNativeHeight;
|
|
|
|
|
|
DisplaySurface luaSurface = luaNativeSurfaceSet.GetCurrent();
|
|
|
|
//do we have anything to do?
|
|
//bool complexComposite = false;
|
|
//if (luaEmuSurface != null) complexComposite = true;
|
|
//if (luaSurface != null) complexComposite = true;
|
|
|
|
DisplaySurface surfaceToRender = filteredSurface;
|
|
if (surfaceToRender == null) surfaceToRender = currentSourceSurface;
|
|
|
|
renderPanel.Clear(Color.FromArgb(videoProvider.BackgroundColor));
|
|
renderPanel.Render(surfaceToRender);
|
|
if (luaEmuSurface != null)
|
|
{
|
|
renderPanel.RenderOverlay(luaEmuSurface);
|
|
}
|
|
|
|
RenderOSD((IBlitter)renderPanel);
|
|
|
|
renderPanel.Present();
|
|
|
|
if (filteredSurface != null)
|
|
filteredSurface.Dispose();
|
|
filteredSurface = null;
|
|
}
|
|
|
|
public bool Disposed { get; private set; }
|
|
|
|
public void Dispose()
|
|
{
|
|
if (Disposed) return;
|
|
Disposed = true;
|
|
}
|
|
|
|
DisplaySurface currentSourceSurface, filteredSurface;
|
|
|
|
//the surface to use to render a lua layer at native resolution (under the OSD)
|
|
DisplaySurface luaNativeSurfacePreOSD;
|
|
|
|
|
|
SwappableDisplaySurfaceSet luaNativeSurfaceSet = new SwappableDisplaySurfaceSet();
|
|
public void SetLuaSurfaceNativePreOSD(DisplaySurface surface) { luaNativeSurfaceSet.SetPending(surface); }
|
|
public DisplaySurface GetLuaSurfaceNative()
|
|
{
|
|
return luaNativeSurfaceSet.AllocateSurface(currNativeWidth, currNativeHeight);
|
|
}
|
|
|
|
SwappableDisplaySurfaceSet luaEmuSurfaceSet = new SwappableDisplaySurfaceSet();
|
|
public void SetLuaSurfaceEmu(DisplaySurface surface) { luaEmuSurfaceSet.SetPending(surface); }
|
|
public DisplaySurface GetLuaEmuSurfaceEmu()
|
|
{
|
|
int width = 1, height = 1;
|
|
if (currentSourceSurface != null)
|
|
width = currentSourceSurface.Width;
|
|
if (currentSourceSurface != null)
|
|
height = currentSourceSurface.Height;
|
|
return luaEmuSurfaceSet.AllocateSurface(width, height);
|
|
}
|
|
|
|
int currNativeWidth, currNativeHeight;
|
|
|
|
|
|
/// <summary>
|
|
/// suspends the display manager so that tricky things can be changed without the display thread going in and getting all confused and hating
|
|
/// </summary>
|
|
public void Suspend()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// resumes the display manager after a suspend
|
|
/// </summary>
|
|
public void Resume()
|
|
{
|
|
}
|
|
|
|
void RenderOSD(IBlitter renderPanel)
|
|
{
|
|
Global.OSD.Begin(renderPanel);
|
|
renderPanel.Open();
|
|
Global.OSD.DrawScreenInfo(renderPanel);
|
|
Global.OSD.DrawMessages(renderPanel);
|
|
renderPanel.Close();
|
|
}
|
|
|
|
void CheckFilter()
|
|
{
|
|
IDisplayFilter filter = null;
|
|
switch (Global.Config.TargetDisplayFilter)
|
|
{
|
|
case 0:
|
|
//no filter
|
|
break;
|
|
case 1:
|
|
filter = new Hq2xBase_2xSai();
|
|
break;
|
|
case 2:
|
|
filter = new Hq2xBase_Super2xSai();
|
|
break;
|
|
case 3:
|
|
filter = new Hq2xBase_SuperEagle();
|
|
break;
|
|
|
|
}
|
|
if (filter == null)
|
|
filteredSurface = null;
|
|
else
|
|
filteredSurface = filter.Execute(currentSourceSurface);
|
|
}
|
|
|
|
SwappableDisplaySurfaceSet nativeDisplaySurfaceSet = new SwappableDisplaySurfaceSet();
|
|
|
|
Thread displayThread;
|
|
}
|
|
} |