BizHawk.Emulation
sound: fudge up some parameters of BufferedAsync. the most noticeable difference is that PAL NES with clock throttle no longer sounds horrible
2012-12-23 20:26:43 +00:00
BizHawk.MultiClient
snes: Fix rewind issue with tales of phantasia. Full details are as follows: Synchronize events occur right BEFORE the original thread tries to modify the data. That means that if, for instance, the SMP thread switches off to the CPU thread for a synchronize, but then the CPU switches to the PPU, commits a frame, and then in runtosave, finalizes, without having ever advanced past the SMP, when the SMP runs to save, it will do a data modify without being properly synced. The solution is for the CPU to not stop in runtosave until there's enough time for both the PPU and SMP to finish. Because of our stateful design, there's at most one event pending, so that simplifies to (smp.clock < 0 && ppu.clock < 0). This is unfortunately never guaranteed to finish, but with short timing segments on stateful PPU and SMP, and special guards in the PPU and SMP to switch back to the CPU as quickly as possible when in runtosave, it seems to work out.
2012-12-24 21:14:29 +00:00
BizHawk.Util
snesgfxdebugger-layer toggles, more information
2012-11-26 06:30:30 +00:00
CpuCoreGenerator
fix bug in 6502 core generator
2012-03-13 20:27:24 +00:00
DiscoHawk
discsystem-finish ECM support project. random access ECM decoding is now supported.
2012-11-17 22:16:09 +00:00
Dist
add discohawk dist script
2012-03-03 19:32:04 +00:00
EMU7800
7800: memory domains
2012-12-16 18:02:39 +00:00
LuaInterface
lua-fix crashes when scripts terminate
2012-07-10 19:40:35 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
libgambatte
GB: gambatte saved a thumbnail of the framebuffer to savestates internally, which was only used with some core-internal "UI" stuff that we don't bother with. disable that feature. does not break old savestates.
2012-11-21 13:43:58 +00:00
libmeteor
gba: debugging output for software interrupt. todo: possibly bind this to some setting?
2012-12-03 18:49:05 +00:00
libsnes
snes: Fix rewind issue with tales of phantasia. Full details are as follows: Synchronize events occur right BEFORE the original thread tries to modify the data. That means that if, for instance, the SMP thread switches off to the CPU thread for a synchronize, but then the CPU switches to the PPU, commits a frame, and then in runtosave, finalizes, without having ever advanced past the SMP, when the SMP runs to save, it will do a data modify without being properly synced. The solution is for the CPU to not stop in runtosave until there's enough time for both the PPU and SMP to finish. Because of our stateful design, there's at most one event pending, so that simplifies to (smp.clock < 0 && ppu.clock < 0). This is unfortunately never guaranteed to finish, but with short timing segments on stateful PPU and SMP, and special guards in the PPU and SMP to switch back to the CPU as quickly as possible when in runtosave, it seems to work out.
2012-12-24 21:14:29 +00:00
mednafen
slight libmednahawk fixup
2012-11-13 19:57:50 +00:00
BizHawk.pro.sln
libmednahawk reorg
2012-11-13 00:50:10 +00:00
BizHawk.sln
remove libgambatte project from solution because msvs express is a piece of shit
2012-09-09 12:09:01 +00:00
BizHawk_2012.sln
VS 2012 .sln file
2012-12-08 17:02:19 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
ICSharpCode.SharpZipLib.dll
add sharpziplib for gzip so we can make portable JMD dumping without relying on the native 7z.dll
2012-05-07 18:42:43 +00:00
Json.net.1.3.1.modified-source.rar
config.ini system improvement - json deserializer no longer throws exceptions when Global.Config variables had been added, written to the ini, and then removed from Global.Config (missing member exception). Sort of dumb for this purpose.
2012-06-15 19:15:38 +00:00
Newtonsoft.Json.dll
config.ini system improvement - json deserializer no longer throws exceptions when Global.Config variables had been added, written to the ini, and then removed from Global.Config (missing member exception). Sort of dumb for this purpose.
2012-06-15 19:15:38 +00:00
SlimDX.dll
Bizhawk bravely enters the year 2010
2011-08-27 02:17:11 +00:00
SubWCRev.bat
make subwcrev process more reliable
2012-11-05 21:11:45 +00:00
SubWCRev.exe
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
VersionInfo.cs
oops, add Atari 7800 to the Open ROM file dialog in non-interim builds
2012-12-23 18:55:05 +00:00
intl3_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libsasl32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll
improve nes rom detection log, and set svn:executable on some files
2012-03-07 19:14:15 +00:00
sed.exe
support building outside of svn by improving svn revision polling script
2012-10-04 22:58:48 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00