BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo
goyuken 56afd7c482 gb: minor cleanup 2014-08-18 16:26:40 +00:00
..
GBA vba next -- add that weird combined memory domain for feature parity with meteor 2014-08-17 20:32:08 +00:00
Gameboy gb: minor cleanup 2014-08-18 16:26:40 +00:00
N64 N64: Fixing the gamedb for jabo 2014-08-17 18:07:02 +00:00
NES load 512-entry palettes, but dont do anything with them yet 2014-08-14 15:52:25 +00:00
QuickNES vba next: memory domains 2014-08-16 05:45:31 +00:00
SNES IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
SNES9X IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00