BizHawk/BizHawk.MultiClient/output
zeromus 9e50d25c16 snes-support user override backdrop color 2012-10-17 18:39:44 +00:00
..
Gameboy/Palettes how about this? 2012-09-16 15:19:20 +00:00
Lua megaman 4 collision viewer. 2012-10-14 20:05:54 +00:00
NES/Palettes NES graphics config - checkboxes & config for Allow > 8 sprites per scanline, and clip left & right sides. Hook up palette file selection, and autoload palette toggling. Checking in NES .palette files 2011-06-11 12:54:26 +00:00
dll snes-support user override backdrop color 2012-10-17 18:39:44 +00:00
gamedb add a number of UNIF board mappings. every one of these is tested playable on at least one game, but that doesn't mean it's "right" overall. as always, the only true solution is a hash identify. 2012-10-17 02:08:19 +00:00
7z.dll set svn:executable on BizHawk.MultiClient/output/7z.dll 2012-03-08 15:23:08 +00:00
MakeRelease.bat move libgambatte.dll to a "dll" subdirectory 2012-10-09 20:57:55 +00:00
zip.exe bat file for making a release 2011-05-30 03:21:51 +00:00