BizHawk/BizHawk.Emulation
saxxonpike 54c205ffe7 Commodore64: Added some documentation in the TimingBuilder code as to how the generated tables are used. 2013-08-26 19:29:09 +00:00
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CPUs 6502: added RDY pin, required for C64 and possibly others 2013-08-15 06:08:21 +00:00
Computers/Commodore64 Commodore64: Added some documentation in the TimingBuilder code as to how the generated tables are used. 2013-08-26 19:29:09 +00:00
Consoles fix up SGB memorydomains 2013-08-26 07:17:47 +00:00
Database support additional FDS bios 2013-08-23 17:52:52 +00:00
DiscSystem cue-fix error in parsing empty lines 2013-08-23 18:26:28 +00:00
ExternalCores Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
Interfaces add a "BoardName" to IEmulator that an emulation core can use to return useful information about how the rom is being emulated. meant to be mostly for informative purposes; shouldn't rely on it for too much. implemented in GB and NES cores 2013-08-24 16:54:22 +00:00
Properties some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin. 2012-11-04 23:29:06 +00:00
Sound n64: disable certain debug messages for now as they're causing crashing problems. 2013-05-02 00:33:44 +00:00
BizHawk.Emulation.csproj Commodore64: Split Sid classes into three files, up from one. Fixed border timing in TimingBuilder. Renamed Sync class to SaveState. 2013-08-26 19:22:04 +00:00
BizHawk.Emulation_v4.5.csproj Tweak the project files to group MainForm partial class files into one group, also make 2012 project compile 2013-08-25 00:33:16 +00:00
Buffer.cs Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
Log.cs Extremely preliminary TurboCD support 2011-08-14 18:20:13 +00:00
Notes.txt Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
QuickCollections.cs nes-big improvements to sound, hopefully. fix regressions from last night which killed a lot of music. 2012-09-29 22:19:49 +00:00
Util.cs renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog. 2013-08-10 01:17:06 +00:00