.. |
EMU7800.csv
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
NesCarts.7z
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Updated NesCarts.7z for XML dated 2016-08-20
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2016-08-25 01:52:13 -07:00 |
game.db
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb.txt
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Fix some bad dumps of pyramids to use the correct mapper 0, other emulators don't and allow it to run through mapper 79 which just happens to work since they don't lock down to valid prg and chr sizes
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2016-10-28 07:52:47 -05:00 |
gamedb_a2600.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_appleII.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_coleco.txt
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Add Venture to list of no skips
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2016-07-31 14:32:01 -04:00 |
gamedb_e_cards.txt
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Added GBA E-Reader Card DB
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2016-06-27 08:25:22 -07:00 |
gamedb_gb.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_gba.txt
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Update gamedb_gba.txt to Support Super Mario Advance 4 - Super Mario Bros. 3 (USA VC)
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2016-09-02 11:07:25 -07:00 |
gamedb_gbc.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_goodnes.txt
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Add GoodNES 3.32a Database.
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2016-06-28 03:02:57 -07:00 |
gamedb_lynx.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_msx1.txt
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Add MSX1 and MSX2 ROM Hashses
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2016-06-27 17:52:09 -07:00 |
gamedb_msx2.txt
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Add MSX1 and MSX2 ROM Hashses
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2016-06-27 17:52:09 -07:00 |
gamedb_n64.txt
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GLideN64: Applied settings to the gamedb.
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2016-09-22 13:30:44 -04:00 |
gamedb_neshomebrew.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_pce_cd.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_pce_hucards.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_psx.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_sega_gg.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_sega_md.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_sega_sg1000.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_sega_sms.txt
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Updated gamedb_sega_sms.txt to have the SHA-1 for the No-Intro Micro Machines Hash and feed it the proper Mapper Data.
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2016-09-08 03:46:00 -07:00 |
gamedb_snes.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_vs.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_ws.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
gamedb_wsc.txt
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
update_gamedb.bat
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
wget.exe
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |