BizHawk/libmupen64plus
zeromus 482a3ab8f6 trap more cases where n64 emulation can halt when running buggy code and shunt through my don't-halt-after-all logic. these are now all associated with error messages; it would be nice if someone knew a way to get those error messages out to c#. then again, that might make buggy code become hopelessly slow due to error spew
re #1214
2018-11-03 14:04:34 -04:00
..
D3D8Interceptor build mupen64plus as 64bit 2017-06-11 17:24:32 -05:00
GLideN64@d6915e13c4 new gliden submodule pointer 2018-09-21 23:43:51 +03:00
deps/libs build mupen64plus as 64bit 2017-06-11 17:24:32 -05:00
mupen64plus-audio-bkm remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-core trap more cases where n64 emulation can halt when running buggy code and shunt through my don't-halt-after-all logic. these are now all associated with error messages; it would be nice if someone knew a way to get those error messages out to c#. then again, that might make buggy code become hopelessly slow due to error spew 2018-11-03 14:04:34 -04:00
mupen64plus-input-bkm remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-rsp-cxd4@f1a944aa48 N64 cxd4: Updating the submodule reference 2016-09-27 16:01:19 -04:00
mupen64plus-rsp-hle [N64] Update RSP-HLE plugin to latest version. (#1213) 2018-06-16 16:57:07 -04:00
mupen64plus-sln build mupen64plus as 64bit 2017-06-11 17:24:32 -05:00
mupen64plus-video-glide64 remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-video-glide64mk2 straighten out building of glide64mk2 dll. fixes #1003 2017-09-12 00:49:14 -05:00
mupen64plus-video-jabo remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-video-rice remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-video-z64 remove some output64 paths 2017-06-12 01:33:55 -05:00
mupen64plus-win32-deps@b38635b746 update mupen64plus-win32-deps 2017-06-11 14:46:36 -04:00