BizHawk/Assets
adelikat 4c98ee9ab9 NESHawk - Support a couple bad dumps of Super Donkey Kong (Unl) 2018-03-16 17:35:55 -05:00
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Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb NESHawk - Support a couple bad dumps of Super Donkey Kong (Unl) 2018-03-16 17:35:55 -05:00
defctrl.json Eh make the SK-1100 defaults for Graph and Kana keys more reliable 2017-11-25 01:23:12 -05:00