BizHawk/BizHawk.Client.Common
goyuken ad1ca57163 comments! 2014-11-23 19:31:22 +00:00
..
7z block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting. 2014-10-12 02:49:02 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
inputAdapters satisfy my own comment about the " C " 2014-09-14 18:01:20 +00:00
lua Add a description attribute for EmulatorLuaLibrary 2014-11-08 14:08:32 +00:00
movie comments! 2014-11-23 19:31:22 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result 2014-11-23 16:03:04 +00:00
BinarySaveStates.cs TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj 2014-11-01 13:37:18 +00:00
BizHawk.Client.Common.csproj TasMovie - make a TasLagLog class to simplify some code 2014-11-02 00:22:04 +00:00
ControllerBinding.cs On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
CoreFileProvider.cs expand on r7462 2014-07-31 21:40:25 +00:00
ExceptionClasses.cs when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
FirmwareManager.cs firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
GLManager.cs Some useless cleanup 2014-07-03 18:17:09 +00:00
Global.cs SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
IZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
IonicZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something 2014-11-19 00:32:51 +00:00
RecentFiles.cs remove an unused method from RecentFiles.cs (one that had little to no value anyway) 2014-08-02 23:09:01 +00:00
RomGame.cs Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
RomLoader.cs Fix issue 316 - cancelling out of the core picker causes exception 2014-11-22 15:56:02 +00:00
SaveSlotManager.cs A round of code cleanup 2014-01-08 03:53:53 +00:00
SavestateManager.cs Fix a nasty bug in movie loadstate behavior 2014-11-09 15:48:06 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SevenZipWriter.cs play around with 7z a bit 2014-10-13 05:08:34 +00:00
SharpZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
SystemInfo.cs Added SystemInfo and SystemId for Lynx 2014-11-18 12:09:11 +00:00
XmlGame.cs More Util methods -> extension methods 2014-07-03 19:20:34 +00:00