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7z
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block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting.
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2014-10-12 02:49:02 +00:00 |
Properties
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Clean up assembly info stuff in all projects
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2013-11-08 15:56:58 +00:00 |
config
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SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
inputAdapters
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satisfy my own comment about the " C "
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2014-09-14 18:01:20 +00:00 |
lua
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Add a description attribute for EmulatorLuaLibrary
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2014-11-08 14:08:32 +00:00 |
movie
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comments!
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2014-11-23 19:31:22 +00:00 |
rewind
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fix bugs in the delta rewinding code?
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2014-04-08 00:22:14 +00:00 |
tools
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Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
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2014-11-23 16:03:04 +00:00 |
BinarySaveStates.cs
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TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj
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2014-11-01 13:37:18 +00:00 |
BizHawk.Client.Common.csproj
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TasMovie - make a TasLagLog class to simplify some code
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2014-11-02 00:22:04 +00:00 |
ControllerBinding.cs
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On loadstate clear "button start" values in the autofire logic
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2014-08-16 14:33:09 +00:00 |
CoreFileProvider.cs
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expand on r7462
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2014-07-31 21:40:25 +00:00 |
ExceptionClasses.cs
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when loading a movie, gracefully handle a movie/rom system id mismatch
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2014-09-27 15:49:39 +00:00 |
FirmwareManager.cs
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firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
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2014-11-13 00:09:16 +00:00 |
GLManager.cs
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Some useless cleanup
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2014-07-03 18:17:09 +00:00 |
Global.cs
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SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
IPS.cs
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moe IPS.cs from Emulation to Client.Common, until it is needed by cores
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2013-11-04 01:17:59 +00:00 |
IZipWriter.cs
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add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
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2014-10-09 23:39:13 +00:00 |
IonicZipWriter.cs
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code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
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2014-10-12 04:24:31 +00:00 |
KeyTurbo.cs
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etc
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2013-10-25 00:59:34 +00:00 |
NESGameGenieEncoderDecoder.cs
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
PathManager.cs
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Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
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2014-11-19 00:32:51 +00:00 |
RecentFiles.cs
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remove an unused method from RecentFiles.cs (one that had little to no value anyway)
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2014-08-02 23:09:01 +00:00 |
RomGame.cs
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Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
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2014-07-03 15:35:50 +00:00 |
RomLoader.cs
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Fix issue 316 - cancelling out of the core picker causes exception
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2014-11-22 15:56:02 +00:00 |
SaveSlotManager.cs
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A round of code cleanup
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2014-01-08 03:53:53 +00:00 |
SavestateManager.cs
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Fix a nasty bug in movie loadstate behavior
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2014-11-09 15:48:06 +00:00 |
SevenZipSharpArchiveHandler.cs
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some minor code cleanups in BizHawk.Common
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2014-02-04 21:15:33 +00:00 |
SevenZipWriter.cs
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play around with 7z a bit
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2014-10-13 05:08:34 +00:00 |
SharpZipWriter.cs
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code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
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2014-10-12 04:24:31 +00:00 |
SystemInfo.cs
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Added SystemInfo and SystemId for Lynx
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2014-11-18 12:09:11 +00:00 |
XmlGame.cs
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More Util methods -> extension methods
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2014-07-03 19:20:34 +00:00 |