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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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453eef6da2
BizHawk
/
libmeteor
History
goyuken
f73960ad8f
gba: blaaaaaaa
2012-11-25 20:42:58 +00:00
..
include
gba: Disable oam dma "m_graphic" optimization. Perhaps it should work correctly, but it doesn't and the speed gain is near nil and it's not worth the trouble to try fixing. Fixes garbage in the opening to "Final Fantasy 5 (J).gba"
2012-11-25 19:36:32 +00:00
source
gba: blaaaaaaa
2012-11-25 20:42:58 +00:00
Makefile
gba: saveram support. not tested too much because controller isn't hooked up yet. (and path config appears to be dumping them in the wrong place). also remove the silly system where the core tracks timing on when to write the saveram file to disk.
2012-11-24 02:25:47 +00:00
cinterface.cpp
gba: add system bus memory domain
2012-11-25 19:03:13 +00:00
libmeteor.sln
start import of "meteor" GBA core. it may not be the best around, but it's had actual code progress in the last year, and the code doesn't look like it was written by a hyena.
2012-11-20 00:26:46 +00:00
libmeteor.vcxproj
gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll
2012-11-25 18:42:41 +00:00
libmeteor.vcxproj.filters
start import of "meteor" GBA core. it may not be the best around, but it's had actual code progress in the last year, and the code doesn't look like it was written by a hyena.
2012-11-20 00:26:46 +00:00