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1541.cs
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commodore64: more timer functionality added to VIA, memory domains added for VIA chips in 1541 drive
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2012-11-16 09:23:34 +00:00 |
C64.PeekPoke.cs
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commodore64: complete VIC rewrite. PAL timing corrected (should run at around 50fps now). Region left on PAL for further timing debugging.
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2012-11-18 10:25:57 +00:00 |
C64.core.cs
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commodore64: Tie AEC between Vic and Cpu, tie BA from Vic to RDY on Cpu. Results in better emulation of CPU bus shutdown
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2012-11-25 06:33:04 +00:00 |
C64.cs
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per previous discussion, IEmulator.ResetFrameCounter() should reset lag frame related stuff as well
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2012-11-25 15:41:40 +00:00 |
Cartridge.cs
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commodore64: cartridge mapper function adapter added, should make adding new mappers very easy
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2012-11-08 19:57:22 +00:00 |
CartridgeMappers.cs
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commodore64: cartridge mapper function adapter added, should make adding new mappers very easy
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2012-11-08 19:57:22 +00:00 |
Cia.cs
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commodore64: a little hack to emulate the 6502 RDY pin behavior
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2012-11-23 14:39:09 +00:00 |
CiaState.cs
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commodore64: savestates implemented on all chips and connected
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2012-11-21 01:30:54 +00:00 |
D64.cs
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commodore64: D64 loading fills gap bits to meet MNIB standard track lengths
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2012-11-14 04:58:39 +00:00 |
DataPort.cs
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commodore64: CIA chip savestate code added (not connected)
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2012-11-20 02:37:42 +00:00 |
Disk.cs
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commodore64: Implemented conversion of D64 into GCR bitcode (both major disk formats can be loaded now)
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2012-11-14 04:48:21 +00:00 |
G64.cs
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commodore64: Implemented conversion of D64 into GCR bitcode (both major disk formats can be loaded now)
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2012-11-14 04:48:21 +00:00 |
IMedia.cs
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commodore64: cartridge mapper function adapter added, should make adding new mappers very easy
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2012-11-08 19:57:22 +00:00 |
Input.cs
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commodore64: complete VIC rewrite. PAL timing corrected (should run at around 50fps now). Region left on PAL for further timing debugging.
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2012-11-18 10:25:57 +00:00 |
MemBus.cs
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commodore64: clean up video code, remove unused VIC emulation
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2012-11-24 02:10:05 +00:00 |
PRGFile.cs
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commodore64: updated directional dataport, keyboard input now works fully- commands can be executed in BASIC
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2012-11-15 08:36:06 +00:00 |
Savestate.cs
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commodore64: savestates implemented on all chips and connected
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2012-11-21 01:30:54 +00:00 |
SerialCable.cs
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commodore64: VIA timer chip registers added. Also, writes to mirrored registers now work correctly on all chips
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2012-11-16 06:14:32 +00:00 |
Sid.cs
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commodore64: complete VIC rewrite. PAL timing corrected (should run at around 50fps now). Region left on PAL for further timing debugging.
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2012-11-18 10:25:57 +00:00 |
SidEnvelopeGenerator.cs
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commodore64: savestates implemented on all chips and connected
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2012-11-21 01:30:54 +00:00 |
SidSoundProvider.cs
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commodore64: more savestate work, volume register in SID now actually affects volume level
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2012-11-19 21:18:16 +00:00 |
SidState.cs
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commodore64: savestates implemented on all chips and connected
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2012-11-21 01:30:54 +00:00 |
SidWaveformCalculator.cs
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commodore64: SID waveform data is now in a lookup table, increases performance and startup time
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2012-11-15 06:56:19 +00:00 |
SidWaveformGenerator.cs
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commodore64: savestates implemented on all chips and connected
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2012-11-21 01:30:54 +00:00 |
Timing.cs
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commodore64: implement proper lag frame counting
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2012-11-19 16:38:39 +00:00 |
Via.cs
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commodore64: savestate code added (not connected yet, devices still need to report state)
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2012-11-19 19:07:38 +00:00 |
VicII.cs
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commodore64: slight performance gain, video rendering pipeline structure rebuilt for flexibility (for pending changes)
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2012-11-24 06:20:49 +00:00 |
VicIIPipeline.cs
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commodore64: Tie AEC between Vic and Cpu, tie BA from Vic to RDY on Cpu. Results in better emulation of CPU bus shutdown
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2012-11-25 06:33:04 +00:00 |
VicIIPipelineBuilder.cs
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commodore64: Tie AEC between Vic and Cpu, tie BA from Vic to RDY on Cpu. Results in better emulation of CPU bus shutdown
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2012-11-25 06:33:04 +00:00 |
VicIIRegs.cs
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commodore64: slight performance gain, video rendering pipeline structure rebuilt for flexibility (for pending changes)
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2012-11-24 06:20:49 +00:00 |
VicIIVideoProvider.cs
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commodore64: slight performance gain, video rendering pipeline structure rebuilt for flexibility (for pending changes)
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2012-11-24 06:20:49 +00:00 |
VicState.cs
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commodore64: clean up video code, remove unused VIC emulation
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2012-11-24 02:10:05 +00:00 |