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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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451049fee8
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
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zeromus
237045fde2
add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
2014-06-17 22:03:08 +00:00
..
GBA
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
Gameboy
GB: cleanup and stuff
2014-06-16 15:59:39 +00:00
N64
Fixed flickering on games that do not render during every vi frame
2014-06-10 22:21:40 +00:00
NES
SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
2014-05-31 18:25:36 +00:00
QuickNES
Automate the about box
2014-06-01 01:57:22 +00:00
SNES
add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
2014-06-17 22:03:08 +00:00