BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawkLink/GBHawkLink.cs

89 lines
2.7 KiB
C#

using System;
using BizHawk.Common.BufferExtensions;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Common.Components.LR35902;
using BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy;
using BizHawk.Emulation.Cores.Nintendo.GBHawk;
using System.Runtime.InteropServices;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
{
[Core(
"GBHawkLink",
"",
isPorted: false,
isReleased: true)]
[ServiceNotApplicable(typeof(IDriveLight))]
public partial class GBHawkLink : IEmulator, ISaveRam, IDebuggable, IStatable, IInputPollable, IRegionable, ILinkable,
ISettable<GBHawkLink.GBLinkSettings, GBHawkLink.GBLinkSyncSettings>
{
// we want to create two GBHawk instances that we will run concurrently
// maybe up to 4 eventually?
public GBHawk.GBHawk L;
public GBHawk.GBHawk R;
//[CoreConstructor("GB", "GBC")]
public GBHawkLink(CoreComm comm, GameInfo game_L, byte[] rom_L, GameInfo game_R, byte[] rom_R, /*string gameDbFn,*/ object settings, object syncSettings)
{
var ser = new BasicServiceProvider(this);
GBLinkSettings linkSettings = (GBLinkSettings)settings ?? new GBLinkSettings();
GBLinkSyncSettings linkSyncSettings = (GBLinkSyncSettings)syncSettings ?? new GBLinkSyncSettings();
_controllerDeck = new GBHawkLinkControllerDeck(GBHawkControllerDeck.DefaultControllerName, GBHawkControllerDeck.DefaultControllerName);
CoreComm = comm;
L = new GBHawk.GBHawk(new CoreComm(comm.ShowMessage, comm.Notify) { CoreFileProvider = comm.CoreFileProvider },
game_L, rom_L, linkSettings.L, linkSyncSettings.L);
R = new GBHawk.GBHawk(new CoreComm(comm.ShowMessage, comm.Notify) { CoreFileProvider = comm.CoreFileProvider },
game_R, rom_R, linkSettings.R, linkSyncSettings.R);
ser.Register<IVideoProvider>(this);
ser.Register<ISoundProvider>(L.audio);
_tracer = new TraceBuffer { Header = L.cpu.TraceHeader };
ser.Register<ITraceable>(_tracer);
ServiceProvider = ser;
SetupMemoryDomains();
HardReset();
L.color_palette[0] = color_palette_BW[0];
L.color_palette[1] = color_palette_BW[1];
L.color_palette[2] = color_palette_BW[2];
L.color_palette[3] = color_palette_BW[3];
R.color_palette[0] = color_palette_BW[0];
R.color_palette[1] = color_palette_BW[1];
R.color_palette[2] = color_palette_BW[2];
R.color_palette[3] = color_palette_BW[3];
}
public void HardReset()
{
L.HardReset();
R.HardReset();
}
public DisplayType Region => DisplayType.NTSC;
public int _frame = 0;
private readonly GBHawkLinkControllerDeck _controllerDeck;
private readonly ITraceable _tracer;
bool ILinkable.LinkConnected { get; }
private void ExecFetch(ushort addr)
{
MemoryCallbacks.CallExecutes(addr, "System Bus");
}
}
}