BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo
James Groom 42764f0019 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384)
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
..
GBA update mgba info 2018-06-23 16:23:53 +03:00
GBHawk GBHawk: Start link support 2019-01-03 12:10:53 -06:00
GBHawkLink GBHawk: Start link support 2019-01-03 12:10:53 -06:00
Gameboy Gambatte: Make initial colors grey scale 2018-05-26 11:54:01 -04:00
N64 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
NES Update PPU.regs.cs 2018-12-20 18:39:02 -06:00
QuickNES Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00
SNES add h, v regs to snes regs list 2018-05-18 17:35:28 -04:00
SNES9X snes9x: Don't set virtual size of 0 on frame 0 2017-07-29 08:24:03 -04:00
VB I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00