142 lines
7.1 KiB
XML
142 lines
7.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{9F84A0B2-861E-4EF4-B89B-5E2A3F38A465}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>BizHawk.Bizware.BizwareGL</RootNamespace>
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<AssemblyName>BizHawk.Bizware.BizwareGL</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<CodeAnalysisLogFile>bin\Debug\BizHawk.Bizware.BizwareGL.dll.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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<CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
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<CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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<CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
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<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<CodeAnalysisLogFile>bin\Release\BizHawk.Bizware.BizwareGL.dll.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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<CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
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<CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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<CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
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<CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\References\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AttributeInfo.cs" />
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<Compile Include="AttributeUsage.cs" />
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<Compile Include="BitmapBuffer.cs" />
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<Compile Include="BitmapLoadOptions.cs" />
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<Compile Include="Borrowed\BitmapFontParser\BitmapFont.cs" />
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<Compile Include="Borrowed\BitmapFontParser\BitmapFontLoader.cs" />
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<Compile Include="Borrowed\BitmapFontParser\Character.cs" />
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<Compile Include="Borrowed\BitmapFontParser\Kerning.cs" />
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<Compile Include="Borrowed\BitmapFontParser\Padding.cs" />
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<Compile Include="Borrowed\BitmapFontParser\Page.cs" />
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<Compile Include="CGC.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="GraphicsControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="GuiRenderer.cs" />
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<Compile Include="IGL.cs" />
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<Compile Include="ArtManager.cs" />
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<Compile Include="IGraphicsControl.cs" />
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<Compile Include="IGuiRenderer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="MatrixStack.cs" />
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<Compile Include="Pipeline.cs" />
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<Compile Include="PipelineUniform.cs" />
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<Compile Include="RenderStates.cs" />
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<Compile Include="RenderTarget.cs" />
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<Compile Include="RetainedGraphicsControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="RetroShader.cs" />
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<Compile Include="Shader.cs" />
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<Compile Include="StringRenderer.cs" />
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<Compile Include="TexAtlas.cs" />
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<Compile Include="Art.cs" />
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<Compile Include="Texture2d.cs" />
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<Compile Include="UniformInfo.cs" />
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<Compile Include="VertexLayout.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\BizHawk.Common\BizHawk.Common.csproj">
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<Project>{866F8D13-0678-4FF9-80A4-A3993FD4D8A3}</Project>
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<Name>BizHawk.Common</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |