BizHawk/BizHawk.Common
nattthebear 1292b27163 Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
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BizInvoke Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
Extensions savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful 2017-05-29 11:26:38 -04:00
IPC snes c# cleanup 2017-03-15 17:49:19 -05:00
Properties Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
AWEMemoryStream.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
BinaryQuickSerializer.cs Move BinaryQuickSerializer from Emulation.Common to Common 2017-05-01 17:26:39 -05:00
Bit.cs Clean up the Bit struct and rename the file from Types.cs to Bit.cs 2014-01-22 00:47:22 +00:00
BitReverse.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
BizHawk.Common.csproj Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell. 2017-06-18 08:51:09 -04:00
Buffer.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
Colors.cs Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files 2013-12-14 00:03:03 +00:00
CustomCollections.cs rough draft of file ID system. not ready to be used just yet, but I think it can go the distance. I'll have to hook it up later. 2014-12-03 06:14:59 +00:00
DeepEquality.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
HawkFile.cs add tiny comment to HawkFile.Name 2017-04-17 22:41:58 -05:00
IImportResolver.cs Add enough changes so that snes9x now boots. This includes stubs for a bunch of syscalls, a few mmglue changes, and C++ global constructor support 2017-05-27 12:29:05 -04:00
IMonitor.cs stuff 2017-05-20 12:24:15 -04:00
InstanceDll.cs InstanceDLL - throw if _hModeule == IntPtr.Zero, advanced loader - show the error if one occured 2017-05-04 19:43:51 -05:00
Log.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
MruStack.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
NDBDatabase.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
QuickCollections.cs Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
Serializer.cs heh 2017-05-10 07:45:23 -04:00
SettingsUtil.cs SettingsUtil: Convert between various integer types automagically because [DefaultValueAttribute] is cls complaint and it's awkward to specify unsigned types for it 2016-02-27 16:50:42 -05:00
SimpleTime.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
Sprintf.cs heh 2017-05-10 07:45:23 -04:00
SwitcherStream.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
TempFileManager.cs heh 2017-05-10 07:45:23 -04:00
UndoHistory.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
UnmanagedResourceHeap.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
Util.cs Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
Win32Hacks.cs waterbox: When compiled in debug mode, forcibly evict self at every opportunity. This can be used to catch bugs using pointers past their valid time. Catch and fix two such bugs in the libsnes wrapper. 2017-06-11 07:47:16 -04:00