BizHawk/libmupen64plus/mupen64plus-video-rice/src/osal_opengl.h

87 lines
3.6 KiB
C

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Mupen64plus - osal_opengl.h *
* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
* Copyright (C) 2013 Richard Goedeken *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#if !defined(OSAL_OPENGL_H)
#define OSAL_OPENGL_H
#include <SDL_config.h>
#if SDL_VIDEO_OPENGL
#include <SDL_opengl.h>
#define GLSL_VERSION "120"
// Extension names
#define OSAL_GL_ARB_MULTITEXTURE "GL_ARB_multitexture"
#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_ARB_texture_env_add"
#elif SDL_VIDEO_OPENGL_ES2
#include <SDL_opengles2.h>
#define GLSL_VERSION "100"
// Extension names
#define OSAL_GL_ARB_MULTITEXTURE "GL_multitexture"
#define OSAL_GL_ARB_TEXTURE_ENV_ADD "GL_texture_env_add"
// Vertex shader params
#define VS_POSITION 0
#define VS_COLOR 1
#define VS_TEXCOORD0 2
#define VS_TEXCOORD1 3
// Constant substitutions
#define GL_CLAMP GL_CLAMP_TO_EDGE
#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS
#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT
#define GL_TEXTURE0_ARB GL_TEXTURE0
#define GL_TEXTURE1_ARB GL_TEXTURE1
#define GL_TEXTURE2_ARB GL_TEXTURE2
#define GL_TEXTURE3_ARB GL_TEXTURE3
#define GL_TEXTURE4_ARB GL_TEXTURE4
#define GL_TEXTURE5_ARB GL_TEXTURE5
#define GL_TEXTURE6_ARB GL_TEXTURE6
#define GL_TEXTURE7_ARB GL_TEXTURE7
#define GL_ADD 0x0104
#define GL_MODULATE 0x2100
#define GL_INTERPOLATE_ARB 0x8575
#define GL_CONSTANT_ARB 0x8576
#define GL_PREVIOUS_ARB 0x8578
// Function substitutions
#define glClearDepth glClearDepthf
#define pglActiveTexture glActiveTexture
#define pglActiveTextureARB glActiveTexture
// No-op substitutions (unavailable in GLES2)
#define glLoadIdentity()
#define glMatrixMode(x)
#define glOrtho(a,b,c,d,e,f)
#define glReadBuffer(x)
#define glTexEnvi(x,y,z)
#define glTexEnvfv(x,y,z)
#define glTexCoord2f(u,v)
#endif // SDL_VIDEO_OPENGL*
#endif // OSAL_OPENGL_H