BizHawk/BizHawk.Client.Common/lua
adelikat d003be9cda remove some todos, I decided not to do any of them, it is too pedantic to do them 2014-09-01 19:07:05 +00:00
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EmuLuaLibrary.Bit.cs Lua: Add bit.arshift for arithmetic right-shift. 2014-08-14 01:49:28 +00:00
EmuLuaLibrary.Emu.cs support looah emu setrenderplanes for quicknes (sp only, not bg) and wonderswan (fully supported) 2014-06-10 20:41:20 +00:00
EmuLuaLibrary.Events.cs Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
EmuLuaLibrary.GameInfo.cs Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these 2014-06-01 22:02:59 +00:00
EmuLuaLibrary.Joypad.cs Lua - joypad.setfrommnemonicstr() - catch errors and log to the lua console the error instead of killing the script 2014-06-29 13:40:49 +00:00
EmuLuaLibrary.MainMemory.cs Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
EmuLuaLibrary.Memory.cs remove some todos, I decided not to do any of them, it is too pedantic to do them 2014-09-01 19:07:05 +00:00
EmuLuaLibrary.Movie.cs Remove Fps from IMovie 2014-06-29 00:48:36 +00:00
EmuLuaLibrary.NES.cs Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
EmuLuaLibrary.SNES.cs Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
EmuLuaLibrary.String.cs Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
LuaAttributes.cs oops, forgot to add this new file 2014-01-25 21:46:20 +00:00
LuaDocumentation.cs slight fix to wiki lua documentation 2014-06-14 17:04:54 +00:00
LuaFile.cs fix LuaConsole PWD-related bugs 2014-06-03 02:39:15 +00:00
LuaFileList.cs Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave() 2014-04-22 21:35:04 +00:00
LuaFunctionList.cs a round of code cleanup in Client.Common 2013-12-30 01:58:44 +00:00
LuaLibraryBase.cs LuaDocumentation - some simplifying of code 2014-06-04 00:22:44 +00:00
LuaMemoryBase.cs remove some todos, I decided not to do any of them, it is too pedantic to do them 2014-09-01 19:07:05 +00:00
NamedLuaFunction.cs Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00