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ShuriZma
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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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BizHawk
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BizHawk.Emulation.Cores
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goyuken
0c57d7954f
gameboi: fix crash
2014-06-23 03:44:46 +00:00
..
Atari
update some author info on 2600 and swan cores
2014-06-04 19:06:36 +00:00
Coleco
SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83
2014-05-31 18:25:36 +00:00
Intellivision
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
Nintendo
gameboi: fix crash
2014-06-23 03:44:46 +00:00
PC Engine
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
Sega
ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
2014-06-21 17:20:18 +00:00
Sony
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
2014-05-31 17:03:21 +00:00
WonderSwan
wonderswan: debugging callbacks
2014-06-19 15:57:07 +00:00