BizHawk/BizHawk.Client.EmuHawk/tools/GBA
zeromus a7d2b8d7f7 * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to.  Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
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GBAGPUView.Designer.cs gba gpu view: IToolFormAutoConfig 2014-12-31 19:22:39 +00:00
GBAGPUView.cs * add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update) 2016-08-13 15:31:26 -05:00
GBAGPUView.resx gba gpu view: IToolFormAutoConfig 2014-12-31 19:22:39 +00:00
MobileBmpView.Designer.cs partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
MobileBmpView.cs partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
MobileBmpView.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
MobileDetailView.Designer.cs partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
MobileDetailView.cs partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
MobileDetailView.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00