.. |
AVOut
|
cleanup some av related code
|
2014-07-31 01:38:41 +00:00 |
CustomControls
|
Rename GDITextRenderer to GDIRenderer, Input Roll - implement the Background color callback
|
2014-08-11 00:08:16 +00:00 |
DisplayManager
|
add ctrl+shift+c to copy current client area as a screenshot (as opposed to the ctrl+c raw copy) so you can get scaling and filters too
|
2014-07-22 00:04:28 +00:00 |
Extensions
|
Don't offer to remove a recent menu item if the list is frozen
|
2014-08-02 23:03:29 +00:00 |
Input
|
check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it
|
2014-07-23 06:52:04 +00:00 |
Properties
|
icon for the snes9x core
|
2014-07-29 00:44:25 +00:00 |
Resources
|
BizwareGL!
|
2014-01-27 00:02:21 +00:00 |
config
|
improved life cycle management of picturebox images (dont we have some direct substitute for picturebox which doesnt suck so much?)
|
2014-08-14 15:51:49 +00:00 |
images
|
icon for the snes9x core
|
2014-07-29 00:44:25 +00:00 |
movie
|
Play movie - turbo option for the stop on frame feature
|
2014-07-27 17:56:00 +00:00 |
tools
|
Input Roll - small progress on item selection
|
2014-08-12 11:07:21 +00:00 |
AboutBox.Designer.cs
|
i would like to be able to summon the bizbox from the brain-damaged aboutbox
|
2014-06-09 03:45:06 +00:00 |
AboutBox.cs
|
if we're going to have an alt_about_image we might as well activate it sometime.
|
2014-06-21 06:43:04 +00:00 |
AboutBox.resx
|
i would like to be able to summon the bizbox from the brain-damaged aboutbox
|
2014-06-09 03:45:06 +00:00 |
ArchiveChooser.Designer.cs
|
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
|
2014-01-16 02:38:27 +00:00 |
ArchiveChooser.cs
|
some minor code cleanups in BizHawk.Common
|
2014-02-04 21:15:33 +00:00 |
ArchiveChooser.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
BizBox.Designer.cs
|
Automate the about box
|
2014-06-01 01:57:22 +00:00 |
BizBox.cs
|
Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work)
|
2014-06-04 17:02:54 +00:00 |
BizBox.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
BizBoxInfoControl.Designer.cs
|
Automate the about box
|
2014-06-01 01:57:22 +00:00 |
BizBoxInfoControl.cs
|
N64 - make video size a setting, not a sync setting
|
2014-06-01 12:06:22 +00:00 |
BizBoxInfoControl.resx
|
Automate the about box
|
2014-06-01 01:57:22 +00:00 |
BizHawk.Client.EmuHawk.csproj
|
build luainterface.dll into the references folder, like other more modern things.
|
2014-08-14 01:07:26 +00:00 |
ExternalCoreSupport.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
GlobalWin.cs
|
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
|
2014-06-08 23:30:34 +00:00 |
IControlMainform.cs
|
Let TAStudio take control of the Mainform StopMovie function
|
2014-07-10 19:51:36 +00:00 |
JumpLists.cs
|
JAWMP LYSTS
|
2013-12-13 04:57:14 +00:00 |
LogConsole.cs
|
move Log.cs from BizHawk.Emulation to BizHawk.Common
|
2013-11-04 00:45:23 +00:00 |
LogWindow.Designer.cs
|
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
|
2014-04-15 22:10:39 +00:00 |
LogWindow.cs
|
Record Movie - refactor to check if Global.Emulator has a DisplayType property defined, and if so, use that to populate the PAL header, rather than a bunch of ifs on core type. Refactored ReflectionUtils to be Extension methods in their own namespace, added methods for checking and getting values from a public property
|
2014-05-20 15:39:43 +00:00 |
LogWindow.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
MainForm.Designer.cs
|
gba stuff
|
2014-08-13 20:33:59 +00:00 |
MainForm.Events.cs
|
cleanup
|
2014-08-03 22:05:32 +00:00 |
MainForm.Hotkey.cs
|
Refactor to put multitrack logic into the multitrack object itself instead of in the OSD manager and hotkey logic
|
2014-06-29 23:13:44 +00:00 |
MainForm.Movie.cs
|
Fix Restart Movie/Play from Beginning
|
2014-08-02 19:29:40 +00:00 |
MainForm.cs
|
gba stuff
|
2014-08-13 20:33:59 +00:00 |
MainForm.resources
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
MainForm.resx
|
Context Menu - config menu - someone wiped all the menu items here and replaced with a copy/pasted version of the config menu, but with no events so these items didn't work, restore all click events. Still to do: drop down opened events, fun.
|
2014-04-30 22:06:54 +00:00 |
NameStateForm.Designer.cs
|
Change the default Position property of every winform from windows default to center parent
|
2013-11-08 18:43:24 +00:00 |
NameStateForm.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
NameStateForm.resources
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
NameStateForm.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
PlatformChooser.Designer.cs
|
-Added .YMV importer.
|
2014-05-28 04:41:12 +00:00 |
PlatformChooser.cs
|
Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
|
2014-04-14 16:48:45 +00:00 |
PlatformChooser.resx
|
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
|
2014-04-14 01:59:57 +00:00 |
PresentationPanel.cs
|
remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
|
2014-05-17 02:55:58 +00:00 |
Program.cs
|
Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active
|
2014-08-02 15:32:48 +00:00 |
RomStatusPicker.Designer.cs
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
RomStatusPicker.cs
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
RomStatusPicker.resx
|
add a Rom Status picker to allow the user to pick something other than a good dump
|
2014-04-15 22:51:42 +00:00 |
ScreenSaver.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
Sound.cs
|
Clean up namespaces for BizHawk.Emulation sound files
|
2013-11-14 19:33:13 +00:00 |
Throttle.cs
|
oops, forgot to check this in
|
2013-11-07 22:56:10 +00:00 |
Watch.cs
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |