39 lines
744 B
C++
39 lines
744 B
C++
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#include <cstdlib>
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#include "system.h"
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void *operator new(std::size_t n)
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{
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void *p = std::malloc(n);
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std::memset(p, 0, n);
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return p;
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}
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void operator delete(void *p)
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{
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std::free(p);
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}
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#define EXPORT extern "C" __declspec(dllexport)
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EXPORT CSystem *Create(const uint8 *game, uint32 gamesize, const uint8 *bios, uint32 biossize, int pagesize0, int pagesize1, int lowpass)
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{
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return new CSystem(game, gamesize, bios, biossize, pagesize0, pagesize1, lowpass);
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}
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EXPORT void Destroy(CSystem *s)
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{
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delete s;
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}
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EXPORT void Reset(CSystem *s)
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{
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s->Reset();
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}
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EXPORT void Advance(CSystem *s, int buttons, uint32 *vbuff, int16 *sbuff, int *sbuffsize)
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{
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s->Advance(buttons, vbuff, sbuff, *sbuffsize);
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}
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