742 lines
18 KiB
C#
742 lines
18 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using BizHawk.Emulation.Common;
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using BizHawk.Client.Common;
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using BizHawk.Client.EmuHawk.ToolExtensions;
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using BizHawk.Client.EmuHawk.WinFormExtensions;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class Cheats : ToolFormBase, IToolForm
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{
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private const string NameColumn = "NamesColumn";
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private const string AddressColumn = "AddressColumn";
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private const string ValueColumn = "ValueColumn";
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private const string CompareColumn = "CompareColumn";
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private const string OnColumn = "OnColumn";
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private const string DomainColumn = "DomainColumn";
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private const string SizeColumn = "SizeColumn";
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private const string EndianColumn = "EndianColumn";
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private const string TypeColumn = "DisplayTypeColumn";
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private const string ComparisonTypeColumn = "ComparisonTypeColumn";
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private int _defaultWidth;
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private int _defaultHeight;
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private string _sortedColumn;
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private bool _sortReverse;
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public Cheats()
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{
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InitializeComponent();
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Settings = new CheatsSettings();
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Closing += (o, e) =>
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{
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SaveConfigSettings();
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};
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CheatListView.QueryItemText += CheatListView_QueryItemText;
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CheatListView.QueryItemBkColor += CheatListView_QueryItemBkColor;
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CheatListView.VirtualMode = true;
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_sortedColumn = "";
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_sortReverse = false;
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}
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[RequiredService]
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private IMemoryDomains Core { get; set; }
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[ConfigPersist]
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public CheatsSettings Settings { get; set; }
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public bool UpdateBefore => false;
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public void NewUpdate(ToolFormUpdateType type) { }
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public void UpdateValues()
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{
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// Do nothing
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}
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public void FastUpdate()
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{
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// Do nothing
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}
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public void Restart()
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{
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CheatEditor.MemoryDomains = Core;
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CheatEditor.Restart();
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}
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/// <summary>
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/// Tools that want to refresh the cheats list should call this, not UpdateValues
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/// </summary>
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public void UpdateDialog()
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{
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CheatListView.ItemCount = Global.CheatList.Count;
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TotalLabel.Text = Global.CheatList.CheatCount
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+ (Global.CheatList.CheatCount == 1 ? " cheat " : " cheats ")
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+ Global.CheatList.ActiveCount + " active";
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}
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private void LoadFileFromRecent(string path)
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{
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var askResult = !Global.CheatList.Changes || AskSaveChanges();
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if (askResult)
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{
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var loadResult = Global.CheatList.Load(path, append: false);
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if (!loadResult)
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{
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Global.Config.RecentCheats.HandleLoadError(path);
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}
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else
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{
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Global.Config.RecentCheats.Add(path);
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UpdateDialog();
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UpdateMessageLabel();
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}
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}
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}
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private void UpdateMessageLabel(bool saved = false)
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{
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MessageLabel.Text = saved
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? Path.GetFileName(Global.CheatList.CurrentFileName) + " saved."
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: Path.GetFileName(Global.CheatList.CurrentFileName) + (Global.CheatList.Changes ? " *" : "");
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}
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public bool AskSaveChanges()
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{
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return true;
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}
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private void LoadFile(FileSystemInfo file, bool append)
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{
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if (file != null)
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{
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var result = true;
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if (Global.CheatList.Changes)
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{
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result = AskSaveChanges();
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}
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if (result)
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{
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Global.CheatList.Load(file.FullName, append);
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UpdateDialog();
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UpdateMessageLabel();
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Global.Config.RecentCheats.Add(Global.CheatList.CurrentFileName);
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}
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}
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}
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private static bool SaveAs()
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{
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var file = SaveFileDialog(
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Global.CheatList.CurrentFileName,
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PathManager.GetCheatsPath(Global.Game),
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"Cheat Files",
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"cht");
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return file != null && Global.CheatList.SaveFile(file.FullName);
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}
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private void Cheats_Load(object sender, EventArgs e)
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{
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TopMost = Settings.TopMost;
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CheatEditor.MemoryDomains = Core;
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LoadConfigSettings();
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ToggleGameGenieButton();
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CheatEditor.SetAddEvent(AddCheat);
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CheatEditor.SetEditEvent(EditCheat);
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UpdateDialog();
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CheatsMenu.Items.Add(Settings.Columns.GenerateColumnsMenu(ColumnToggleCallback));
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}
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private void ColumnToggleCallback()
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{
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SaveColumnInfo(CheatListView, Settings.Columns);
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LoadColumnInfo(CheatListView, Settings.Columns);
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}
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private void ToggleGameGenieButton()
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{
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GameGenieToolbarSeparator.Visible =
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LoadGameGenieToolbarItem.Visible =
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GlobalWin.Tools.IsAvailable<GameShark>();
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}
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private void AddCheat()
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{
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Global.CheatList.Add(CheatEditor.GetCheat());
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UpdateDialog();
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UpdateMessageLabel();
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}
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private void EditCheat()
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{
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var newCheat = CheatEditor.GetCheat();
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if (!newCheat.IsSeparator) // If a separator comes from the cheat editor something must have been invalid
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{
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Global.CheatList.Exchange(CheatEditor.OriginalCheat, newCheat);
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UpdateDialog();
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UpdateMessageLabel();
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}
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}
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private void SaveConfigSettings()
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{
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SaveColumnInfo(CheatListView, Settings.Columns);
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if (WindowState == FormWindowState.Normal)
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{
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Settings.Wndx = Location.X;
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Settings.Wndy = Location.Y;
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Settings.Width = Right - Left;
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Settings.Height = Bottom - Top;
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}
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}
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private void LoadConfigSettings()
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{
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_defaultWidth = Size.Width;
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_defaultHeight = Size.Height;
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if (Settings.UseWindowPosition && IsOnScreen(Settings.TopLeft))
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{
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Location = Settings.WindowPosition;
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}
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if (Settings.UseWindowSize)
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{
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Size = Settings.WindowSize;
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}
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LoadColumnInfo(CheatListView, Settings.Columns);
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}
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private void CheatListView_QueryItemText(int index, int column, out string text)
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{
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text = "";
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if (index >= Global.CheatList.Count || Global.CheatList[index].IsSeparator)
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{
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return;
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}
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var columnName = CheatListView.Columns[column].Name;
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switch (columnName)
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{
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case NameColumn:
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text = Global.CheatList[index].Name;
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break;
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case AddressColumn:
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text = Global.CheatList[index].AddressStr;
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break;
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case ValueColumn:
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text = Global.CheatList[index].ValueStr;
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break;
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case CompareColumn:
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text = Global.CheatList[index].CompareStr;
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break;
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case OnColumn:
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text = Global.CheatList[index].Enabled ? "*" : "";
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break;
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case DomainColumn:
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text = Global.CheatList[index].Domain.Name;
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break;
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case SizeColumn:
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text = Global.CheatList[index].Size.ToString();
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break;
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case EndianColumn:
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text = (Global.CheatList[index].BigEndian ?? false) ? "Big" : "Little";
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break;
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case TypeColumn:
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text = Watch.DisplayTypeToString(Global.CheatList[index].Type);
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break;
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case ComparisonTypeColumn:
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switch (Global.CheatList[index].ComparisonType)
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{
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case Cheat.CompareType.None:
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text = "";
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break;
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case Cheat.CompareType.Equal:
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text = "=";
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break;
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case Cheat.CompareType.GreaterThan:
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text = ">";
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break;
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case Cheat.CompareType.GreaterThanOrEqual:
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text = ">=";
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break;
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case Cheat.CompareType.LessThan:
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text = "<";
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break;
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case Cheat.CompareType.LessThanOrEqual:
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text = "<=";
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break;
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case Cheat.CompareType.NotEqual:
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text = "!=";
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break;
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default:
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text = "";
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break;
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}
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break;
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}
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}
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private void CheatListView_QueryItemBkColor(int index, int column, ref Color color)
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{
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if (index < Global.CheatList.Count)
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{
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if (Global.CheatList[index].IsSeparator)
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{
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color = BackColor;
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}
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else if (Global.CheatList[index].Enabled)
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{
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color = Color.LightCyan;
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}
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}
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}
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private IEnumerable<int> SelectedIndices => CheatListView.SelectedIndices.Cast<int>();
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private IEnumerable<Cheat> SelectedItems
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{
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get { return SelectedIndices.Select(index => Global.CheatList[index]); }
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}
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private IEnumerable<Cheat> SelectedCheats
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{
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get { return SelectedItems.Where(x => !x.IsSeparator); }
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}
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private void DoSelectedIndexChange()
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{
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if (!CheatListView.SelectAllInProgress)
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{
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if (SelectedCheats.Any())
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{
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var cheat = SelectedCheats.First();
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CheatEditor.SetCheat(cheat);
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CheatGroupBox.Text = "Editing Cheat " + cheat.Name + " - " + cheat.AddressStr;
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}
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else
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{
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CheatEditor.ClearForm();
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CheatGroupBox.Text = "New Cheat";
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}
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}
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}
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private void StartNewList()
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{
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var result = !Global.CheatList.Changes || AskSaveChanges();
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if (result)
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{
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Global.CheatList.NewList(ToolManager.GenerateDefaultCheatFilename());
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UpdateDialog();
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UpdateMessageLabel();
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ToggleGameGenieButton();
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}
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}
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private void NewList()
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{
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var result = !Global.CheatList.Changes || AskSaveChanges();
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if (result)
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{
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StartNewList();
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}
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}
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#region Events
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#region File
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private void FileSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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SaveMenuItem.Enabled = Global.CheatList.Changes;
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}
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private void RecentSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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RecentSubMenu.DropDownItems.Clear();
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RecentSubMenu.DropDownItems.AddRange(
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Global.Config.RecentCheats.RecentMenu(LoadFileFromRecent));
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}
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private void NewMenuItem_Click(object sender, EventArgs e)
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{
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NewList();
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}
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private void OpenMenuItem_Click(object sender, EventArgs e)
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{
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var file = OpenFileDialog(
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Global.CheatList.CurrentFileName,
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PathManager.GetCheatsPath(Global.Game),
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"Cheat Files",
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"cht");
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LoadFile(file, append: sender == AppendMenuItem);
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}
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private void SaveMenuItem_Click(object sender, EventArgs e)
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{
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if (Global.CheatList.Changes)
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{
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if (Global.CheatList.Save())
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{
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UpdateMessageLabel(saved: true);
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}
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}
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else
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{
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SaveAsMenuItem_Click(sender, e);
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}
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}
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private void SaveAsMenuItem_Click(object sender, EventArgs e)
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{
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if (SaveAs())
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{
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UpdateMessageLabel(saved: true);
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}
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}
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private void ExitMenuItem_Click(object sender, EventArgs e)
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{
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Close();
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}
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#endregion
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#region Cheats
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private void CheatsSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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RemoveCheatMenuItem.Enabled =
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MoveUpMenuItem.Enabled =
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MoveDownMenuItem.Enabled =
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ToggleMenuItem.Enabled =
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SelectedIndices.Any();
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DisableAllCheatsMenuItem.Enabled = Global.CheatList.ActiveCount > 0;
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GameGenieSeparator.Visible =
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OpenGameGenieEncoderDecoderMenuItem.Visible =
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GlobalWin.Tools.IsAvailable<GameShark>();
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}
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private void RemoveCheatMenuItem_Click(object sender, EventArgs e)
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{
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var items = SelectedItems.ToList();
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if (items.Any())
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{
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foreach (var item in items)
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{
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Global.CheatList.Remove(item);
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}
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CheatListView.SelectedIndices.Clear();
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UpdateDialog();
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}
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}
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private void InsertSeparatorMenuItem_Click(object sender, EventArgs e)
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{
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if (SelectedIndices.Any())
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{
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Global.CheatList.Insert(SelectedIndices.Max(), Cheat.Separator);
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}
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else
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{
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Global.CheatList.Add(Cheat.Separator);
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}
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UpdateDialog();
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UpdateMessageLabel();
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}
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private void MoveUpMenuItem_Click(object sender, EventArgs e)
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{
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var indices = SelectedIndices.ToList();
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if (indices.Count == 0 || indices[0] == 0)
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{
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return;
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}
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foreach (var index in indices)
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{
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var cheat = Global.CheatList[index];
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Global.CheatList.Remove(cheat);
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Global.CheatList.Insert(index - 1, cheat);
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}
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var newindices = indices.Select(t => t - 1).ToList();
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CheatListView.SelectedIndices.Clear();
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foreach (var newi in newindices)
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{
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CheatListView.SelectItem(newi, true);
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}
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UpdateMessageLabel();
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UpdateDialog();
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}
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private void MoveDownMenuItem_Click(object sender, EventArgs e)
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{
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var indices = SelectedIndices.ToList();
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if (indices.Count == 0 || indices.Last() == Global.CheatList.Count - 1)
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{
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return;
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}
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for (var i = indices.Count - 1; i >= 0; i--)
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{
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var cheat = Global.CheatList[indices[i]];
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Global.CheatList.Remove(cheat);
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Global.CheatList.Insert(indices[i] + 1, cheat);
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}
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UpdateMessageLabel();
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var newindices = indices.Select(t => t + 1).ToList();
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CheatListView.SelectedIndices.Clear();
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foreach (var newi in newindices)
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{
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CheatListView.SelectItem(newi, true);
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}
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UpdateDialog();
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}
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private void SelectAllMenuItem_Click(object sender, EventArgs e)
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{
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CheatListView.SelectAll();
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}
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private void ToggleMenuItem_Click(object sender, EventArgs e)
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{
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SelectedCheats.ToList().ForEach(x => x.Toggle());
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CheatListView.Refresh();
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}
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private void DisableAllCheatsMenuItem_Click(object sender, EventArgs e)
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{
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Global.CheatList.DisableAll();
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}
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private void OpenGameGenieEncoderDecoderMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.Tools.LoadGameGenieEc();
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}
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#endregion
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|
|
#region Options
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private void OptionsSubMenu_DropDownOpened(object sender, EventArgs e)
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{
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AlwaysLoadCheatsMenuItem.Checked = Global.Config.LoadCheatFileByGame;
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AutoSaveCheatsMenuItem.Checked = Global.Config.CheatsAutoSaveOnClose;
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DisableCheatsOnLoadMenuItem.Checked = Global.Config.DisableCheatsOnLoad;
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AutoloadMenuItem.Checked = Global.Config.RecentCheats.AutoLoad;
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SaveWindowPositionMenuItem.Checked = Settings.SaveWindowPosition;
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AlwaysOnTopMenuItem.Checked = Settings.TopMost;
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FloatingWindowMenuItem.Checked = Settings.FloatingWindow;
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}
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private void AlwaysLoadCheatsMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.LoadCheatFileByGame ^= true;
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}
|
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private void AutoSaveCheatsMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.CheatsAutoSaveOnClose ^= true;
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}
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private void CheatsOnOffLoadMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.DisableCheatsOnLoad ^= true;
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}
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private void AutoloadMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.RecentCheats.AutoLoad ^= true;
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}
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private void SaveWindowPositionMenuItem_Click(object sender, EventArgs e)
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{
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Settings.SaveWindowPosition ^= true;
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}
|
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private void AlwaysOnTopMenuItem_Click(object sender, EventArgs e)
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{
|
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Settings.TopMost ^= true;
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}
|
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private void FloatingWindowMenuItem_Click(object sender, EventArgs e)
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{
|
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Settings.FloatingWindow ^= true;
|
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RefreshFloatingWindowControl(Settings.FloatingWindow);
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}
|
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|
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private void RestoreDefaultsMenuItem_Click(object sender, EventArgs e)
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{
|
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Size = new Size(_defaultWidth, _defaultHeight);
|
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Settings = new CheatsSettings();
|
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|
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CheatsMenu.Items.Remove(
|
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CheatsMenu.Items
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.OfType<ToolStripMenuItem>()
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|
.First(x => x.Name == "GeneratedColumnsSubMenu"));
|
|
|
|
CheatsMenu.Items.Add(Settings.Columns.GenerateColumnsMenu(ColumnToggleCallback));
|
|
|
|
Global.Config.DisableCheatsOnLoad = false;
|
|
Global.Config.LoadCheatFileByGame = true;
|
|
Global.Config.CheatsAutoSaveOnClose = true;
|
|
|
|
RefreshFloatingWindowControl(Settings.FloatingWindow);
|
|
LoadColumnInfo(CheatListView, Settings.Columns);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ListView and Dialog Events
|
|
|
|
private void CheatListView_Click(object sender, EventArgs e)
|
|
{
|
|
}
|
|
|
|
private void CheatListView_DoubleClick(object sender, EventArgs e)
|
|
{
|
|
ToggleMenuItem_Click(sender, e);
|
|
}
|
|
|
|
private void CheatListView_KeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
if (e.KeyCode == Keys.Delete && !e.Control && !e.Alt && !e.Shift)
|
|
{
|
|
RemoveCheatMenuItem_Click(sender, e);
|
|
}
|
|
else if (e.KeyCode == Keys.A && e.Control && !e.Alt && !e.Shift)
|
|
{
|
|
SelectAllMenuItem_Click(null, null);
|
|
}
|
|
}
|
|
|
|
private void CheatListView_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
DoSelectedIndexChange();
|
|
}
|
|
|
|
private void CheatListView_ColumnClick(object sender, ColumnClickEventArgs e)
|
|
{
|
|
var column = CheatListView.Columns[e.Column];
|
|
if (column.Name != _sortedColumn)
|
|
{
|
|
_sortReverse = false;
|
|
}
|
|
|
|
Global.CheatList.Sort(column.Name, _sortReverse);
|
|
|
|
_sortedColumn = column.Name;
|
|
_sortReverse ^= true;
|
|
UpdateDialog();
|
|
}
|
|
|
|
private void NewCheatForm_DragDrop(object sender, DragEventArgs e)
|
|
{
|
|
var filePaths = (string[])e.Data.GetData(DataFormats.FileDrop);
|
|
if (Path.GetExtension(filePaths[0]) == ".cht")
|
|
{
|
|
LoadFile(new FileInfo(filePaths[0]), append: false);
|
|
UpdateDialog();
|
|
UpdateMessageLabel();
|
|
}
|
|
}
|
|
|
|
private void NewCheatForm_DragEnter(object sender, DragEventArgs e)
|
|
{
|
|
e.Effect = e.Data.GetDataPresent(DataFormats.FileDrop) ? DragDropEffects.Copy : DragDropEffects.None;
|
|
}
|
|
|
|
private void CheatsContextMenu_Opening(object sender, CancelEventArgs e)
|
|
{
|
|
ToggleContextMenuItem.Enabled =
|
|
RemoveContextMenuItem.Enabled =
|
|
SelectedCheats.Any();
|
|
|
|
DisableAllContextMenuItem.Enabled = Global.CheatList.ActiveCount > 0;
|
|
}
|
|
|
|
private void ViewInHexEditorContextMenuItem_Click(object sender, EventArgs e)
|
|
{
|
|
var selected = SelectedCheats.ToList();
|
|
if (selected.Any())
|
|
{
|
|
GlobalWin.Tools.Load<HexEditor>();
|
|
|
|
if (selected.Select(x => x.Domain).Distinct().Count() > 1)
|
|
{
|
|
ViewInHexEditor(selected[0].Domain, new List<long> { selected.First().Address ?? 0 }, selected.First().Size);
|
|
}
|
|
else
|
|
{
|
|
ViewInHexEditor(selected.First().Domain, selected.Select(x => x.Address ?? 0), selected.First().Size);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override void OnShown(EventArgs e)
|
|
{
|
|
RefreshFloatingWindowControl(Settings.FloatingWindow);
|
|
base.OnShown(e);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion
|
|
|
|
public class CheatsSettings : ToolDialogSettings
|
|
{
|
|
public CheatsSettings()
|
|
{
|
|
Columns = new ColumnList
|
|
{
|
|
new Column { Name = NameColumn, Visible = true, Index = 0, Width = 128 },
|
|
new Column { Name = AddressColumn, Visible = true, Index = 1, Width = 60 },
|
|
new Column { Name = ValueColumn, Visible = true, Index = 2, Width = 59 },
|
|
new Column { Name = CompareColumn, Visible = true, Index = 3, Width = 59 },
|
|
new Column { Name = ComparisonTypeColumn, Visible = true, Index = 4, Width = 60 },
|
|
new Column { Name = OnColumn, Visible = false, Index = 5, Width = 28 },
|
|
new Column { Name = DomainColumn, Visible = true, Index = 6, Width = 55 },
|
|
new Column { Name = SizeColumn, Visible = true, Index = 7, Width = 55 },
|
|
new Column { Name = EndianColumn, Visible = false, Index = 8, Width = 55 },
|
|
new Column { Name = TypeColumn, Visible = false, Index = 9, Width = 55 }
|
|
};
|
|
}
|
|
|
|
public ColumnList Columns { get; set; }
|
|
}
|
|
}
|
|
}
|