BizHawk/BizHawk.Client.Common
adelikat 235ff78e9f Simplify CoreFileProvider - make Firmware private and an explicit dependency 2020-03-14 14:27:13 -05:00
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Api HeaderKeys - CONSTANTSDONTNEEDTOBEALLCAPS 2020-03-01 16:36:47 -06:00
Properties cleanup VersionInfo.cs a bit 2020-02-26 15:33:50 -06:00
cheats misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
config misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
input Add item names to ValueTuple return type 2020-03-07 07:57:25 +10:00
inputAdapters cleanups 2020-03-01 16:18:20 -06:00
lua Fix typo in switch expression 2020-03-02 17:15:30 +10:00
miniz Client.Common cleanups - mostly using higher language features 2020-02-22 12:29:12 -06:00
movie Refactor FloatRange creation and usage 2020-03-14 20:47:45 +10:00
rewind Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace 2020-02-15 12:33:15 -06:00
tools RamSearchEngine - simplify 2020-03-04 19:19:32 -06:00
AutofireController.cs break off AutofireController class into its own file, rename ControllerBinding.cs to Controller.cs to match class name 2020-03-01 16:21:03 -06:00
BinarySaveStates.cs remove StickyOrAdapter, and ISticky interface, they became vestigial at some point 2020-03-01 15:56:38 -06:00
BitmapBufferVideoProvider.cs refactorer in chief moved VsyncNumerator from a corecomm field to an interface property and then made it throw invalid operation exceptions on types where it doesnt make sense because thats just what you have to do when you choose to use interfaces, but users dont know whether it makes sense to call that. so return 0 instead of throwing exceptions. (should fix crashes dumping AVI with OSD captured) 2017-07-01 17:18:55 -05:00
BizHawk.Client.Common.csproj Reorganise *.props 2020-02-23 06:17:35 +10:00
BizHawk.Client.Common.csproj.DotSettings Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
Controller.cs Refactor FloatRange creation and usage 2020-03-14 20:47:45 +10:00
CoreFileProvider.cs Simplify CoreFileProvider - make Firmware private and an explicit dependency 2020-03-14 14:27:13 -05:00
ExceptionClasses.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
FilesystemFilter.cs Unify helpers for generating file extension lists (for open/save) 2020-02-20 21:59:20 +00:00
FilesystemFilterSet.cs Unify helpers for generating file extension lists (for open/save) 2020-02-20 21:59:20 +00:00
FirmwareManager.cs FirmwareManager - don't depend on Global.Config 2020-03-14 12:20:28 -05:00
FrameworkFastZipWriter.cs cleanups in Client.Common, mostly removing redundant parenthesis 2020-03-01 14:52:16 -06:00
FrameworkZipWriter.cs properly use TasMovie.Session - fixes #1771 2020-01-12 10:55:15 -06:00
Global.cs nothing to see here 2020-02-28 12:52:48 -06:00
IPS.cs misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
IZipWriter.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
IonicZipWriter.cs Misc Client.Common cleanups 2017-05-09 07:22:56 -05:00
OpenAdvanced.cs misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
PathManager.cs misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
QuickBmpFile.cs use expression body in various places 2020-02-25 15:14:14 -06:00
RecentFiles.cs misc cleanups in Client.Common 2020-03-01 15:49:48 -06:00
RomGame.cs Client.Common cleanups - mostly using higher language features 2020-02-22 12:29:12 -06:00
RomLoader.cs remove Global.Game from retro methods of CoreFileProvider, fix exposed bug that the retroarch core was getting path stuff based on Global.Game before it was being set to the new game 2020-03-14 14:22:23 -05:00
SaveSlotManager.cs Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace 2020-02-15 12:33:15 -06:00
SavestateManager.cs Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace 2020-02-15 12:33:15 -06:00
SharpCompressArchiveFile.cs Cleanup HawkFile (#1865) 2020-02-27 17:41:07 -06:00
SharpCompressDearchivalMethod.cs Cleanup HawkFile (#1865) 2020-02-27 17:41:07 -06:00
SystemInfo.cs Fix mismatching namespaces 2020-01-13 07:19:06 +10:00
XmlGame.cs Cleanup HawkFile (#1865) 2020-02-27 17:41:07 -06:00