BizHawk/BizHawk.Client.Common/lua
YoshiRulz 230548cf35 Partially migrate MainMemoryLuaLibrary to ApiHawk delegation
`mainmemory.readbyterange` will now return partial data if the requested range
extends beyond the domain (invalid addresses are read as 0). Did not fix docs of
`mainmemory.readbyterange` which incorrectly claim the returned table uses the
memory addresses as keys i.e. addr..(addr+length) - it was and remains
0..length. `mainmemory.write_u8` will now check the specified domain's length
and not erroneously check the selected domain's length.
2019-11-30 23:33:54 +10:00
..
DelegatingLuaLibrary.cs Add DelegatingLuaLibrary and set up ApiHawk instantiation 2019-11-16 17:19:04 +10:00
EmuLuaLibrary.Bit.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.Emu.cs Migrate EmulatorLuaLibrary to ApiHawk delegation 2019-11-30 23:31:18 +10:00
EmuLuaLibrary.Events.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.GameInfo.cs Migrate GameInfoLuaLibrary to ApiHawk delegation 2019-11-30 23:29:09 +10:00
EmuLuaLibrary.Genesis.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.Joypad.cs Migrate JoypadLuaLibrary to ApiHawk delegation 2019-11-30 23:32:09 +10:00
EmuLuaLibrary.MainMemory.cs Partially migrate MainMemoryLuaLibrary to ApiHawk delegation 2019-11-30 23:33:54 +10:00
EmuLuaLibrary.Memory.cs Migrate MemoryLuaLibrary to ApiHawk delegation 2019-11-30 23:32:09 +10:00
EmuLuaLibrary.MemorySavestate.cs Migrate MemorySavestateEmuLuaLibrary to ApiHawk delegation 2019-11-30 23:31:23 +10:00
EmuLuaLibrary.Movie.cs Migrate MovieLuaLibrary to ApiHawk delegation 2019-11-30 23:32:00 +10:00
EmuLuaLibrary.NES.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.SNES.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.SQL.cs Migrate SQLLuaLibrary to ApiHawk delegation 2019-11-30 23:27:14 +10:00
EmuLuaLibrary.String.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
EmuLuaLibrary.UserData.cs Migrate UserDataLibrary to ApiHawk delegation 2019-11-30 23:32:09 +10:00
EnvironmentSandbox.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
LuaAttributes.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
LuaDocumentation.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
LuaExamples.cs First pool of examples. 2018-03-04 09:48:38 -08:00
LuaFile.cs Lua Console - use InputRolle, fix all kinds of bugs with using Separators 2019-10-19 09:50:21 -05:00
LuaFileList.cs cleanup LuaFileList 2019-11-29 15:10:58 -06:00
LuaFunctionList.cs Lua - when removing registered functions, remove functions reigstered to a script of the same path (or the same thread) 2019-11-29 15:11:40 -06:00
LuaHelper.cs Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908 2017-07-10 14:59:05 -05:00
LuaLibraryBase.cs Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods 2019-11-29 15:02:40 -06:00
LuaSandbox.cs cleanup some lua files 2019-11-29 16:35:21 -06:00
NamedLuaFunction.cs Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods 2019-11-29 15:02:40 -06:00