BizHawk/BizHawk.Client.EmuHawk/tools
adelikat 2290becddf Basic Bot - turbo when botting, normal speed when playing, save and load frame length in bot files 2015-09-06 18:00:39 -04:00
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BasicBot Basic Bot - turbo when botting, normal speed when playing, save and load frame length in bot files 2015-09-06 18:00:39 -04:00
Cheats Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
Debugger Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog 2015-07-18 20:41:06 +02:00
GB remove DualGBFileSelector tool 2015-05-17 20:32:49 +00:00
GBA partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
Genesis refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
HexEditor fix #490 2015-08-31 11:37:46 -05:00
Lua lua - add client.SetGameExtraPadding(left,top,right,bottom) 2015-08-09 13:57:45 -05:00
Macros Put frame clears and macro placements in undo batches 2015-07-16 14:40:00 -05:00
MultiDiskBundler Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry. 2015-08-04 17:19:21 -04:00
NES Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig. 2015-07-24 18:26:14 +02:00
PCE Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES Fix SNES Game Genie Add button (issue #420) 2015-06-06 22:26:32 +00:00
TAStudio Tastudio - clear marker and branch selections when starting a new project 2015-09-06 14:56:12 -04:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads rework virtual pad analog widget to support n64 and psx simultaneously 2015-07-19 21:46:52 -05:00
Watch Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset) 2015-09-05 17:05:14 -04:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs InputPromt: Signed and Unsigned behavior was backwards. 2015-07-25 03:20:16 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated 2015-02-22 04:02:30 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Clean up ToolHelpers.cs and reduce a lot of boilerplate code 2015-09-05 21:39:57 -04:00
ToolManager.cs Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset) 2015-09-05 17:05:14 -04:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Fix Trace Logger not restarting properly. 2015-03-11 20:58:49 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00