BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
BizHawk.Client.Common massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
BizHawk.Client.DiscoHawk cnrom musings 2014-01-10 18:28:37 +00:00
BizHawk.Client.EmuHawk massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
BizHawk.Client.PceDebugger Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
BizHawk.Common Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty. 2014-01-25 15:05:53 +00:00
BizHawk.Emulation.Common Move CPUs from Emulation.Common to Emulation.Cores 2014-01-22 01:14:36 +00:00
BizHawk.Emulation.Cores some csproj was jacked due to assemblies move into References. not sure how 2014-01-27 19:50:54 +00:00
BizHawk.Emulation.DiscSystem sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
BizHawk.Installer Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project 2013-11-03 14:19:02 +00:00
Bizware massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
CpuCoreGenerator Fix CpuCoreGenerator project - generate new stuff in HuC6280, fix namespaces and file paths, comment out 6502, we don't use that one anymore. 2013-11-14 21:42:29 +00:00
Dist add a toy for someone to try out, regarding inlining and performance and multiple assemblies: a batchfile to run ILMerge and make bizhawk.merged.exe with some fraction of the dll dependencies in one file. 2014-01-25 04:05:09 +00:00
EMU7800 Lua - event.oninputpoll - support Atari 7800 2013-11-17 00:06:21 +00:00
LuaInterface lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
References reorganize some dlls into References directory, im tired of seeing all these things in the project root 2014-01-27 01:11:39 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx never mind that...i could have sworn there was something missing.... 2014-01-25 22:48:47 +00:00
libgambatte fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now. 2013-11-24 17:32:46 +00:00
libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus Added rumble callback and setter for pak type to mupen64plus-input-bkm 2014-01-23 22:16:27 +00:00
libsnes snes-fix bugs caused by breakpoints leaving emulator state unstable (most noticeable when taking savestates) 2013-12-29 02:20:13 +00:00
mednafen slight libmednahawk fixup 2012-11-13 19:57:50 +00:00
output never mind that...i could have sworn there was something missing.... 2014-01-25 22:48:47 +00:00
quicknes quicknes: support mapper 78. a crappy heuristic is used to guess board type, but it works for both games on it, so there 2014-01-17 19:40:25 +00:00
yabause yabause - some video rendering bug of some sort fixed. not sure what it affects 2014-01-03 19:11:13 +00:00
BizHawk.sln BizwareGL! 2014-01-27 00:02:21 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
SubWCRev.bat never mind. now we know why. 2013-07-27 22:33:40 +00:00
SubWCRev.exe improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
VersionInfo.cs set interim flag back to true, I like to mistakenly check this in 2014-01-21 00:34:07 +00:00
intl3_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libapr_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libaprutil_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsasl32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
libsvn_tsvn32.dll improve nes rom detection log, and set svn:executable on some files 2012-03-07 19:14:15 +00:00
sed.exe support building outside of svn by improving svn revision polling script 2012-10-04 22:58:48 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00