BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBA
adelikat 54ebe75d2b remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
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ArmV4Disassembler.cs IDisassemblable changes. can't compile right now, so might not work 2014-12-14 17:17:22 +00:00
GBA.cs woops 2017-04-23 13:25:12 -04:00
IGBAGPUViewable.cs GBA GPU Viewer - convert to using EmulatorServices 2014-12-13 23:46:12 +00:00
LibVBANext.cs dang it, do a better job adding sram memdomain to vbanext 2016-04-18 21:46:16 -05:00
LibmGBA.cs mgba: registers 2017-04-22 21:59:55 -04:00
MGBAHawk.cs mgba: registers 2017-04-22 21:59:55 -04:00
VBANext.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
VBANext.IGBAGPUViewable.cs Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
VBANext.IMemoryDomains.cs remove the obsolete MemoryDomain.FromIntPtr method 2017-04-24 13:47:40 -05:00
VBANext.ISaveRam.cs VBANext - separate into separate files 2015-01-17 20:48:31 +00:00
VBANext.ISettings.cs VBANext - separate into separate files 2015-01-17 20:48:31 +00:00
VBANext.ISoundProvider.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
VBANext.IStatable.cs VBANext - separate into separate files 2015-01-17 20:48:31 +00:00
VBANext.IVideoProvider.cs VBANext - separate into separate files 2015-01-17 20:48:31 +00:00
VBANext.cs it annoyed me 2017-04-23 13:25:29 -04:00
VBARegisterHelper.cs tracer unification for cores: spacing, headers, etc 2016-08-16 01:39:26 +03:00