BizHawk.Client.Common
Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true
2014-09-13 01:21:55 +00:00
BizHawk.Client.DBMan
Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
2014-07-03 15:05:02 +00:00
BizHawk.Client.DiscoHawk
cnrom musings
2014-01-10 18:28:37 +00:00
BizHawk.Client.EmuHawk
Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true
2014-09-13 01:21:55 +00:00
BizHawk.Common
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
2014-09-09 21:34:41 +00:00
BizHawk.Emulation.Common
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
2014-09-09 21:34:41 +00:00
BizHawk.Emulation.Cores
change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers.
2014-09-12 15:39:04 +00:00
BizHawk.Emulation.DiscSystem
More Util methods -> extension methods
2014-07-03 19:20:34 +00:00
BizHawk.Installer
Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project
2013-11-03 14:19:02 +00:00
Bizware
win32 graphisc control: passthrough MouseEnter and MouseLeave events (useful for nothing)
2014-06-23 01:21:12 +00:00
CpuCoreGenerator
PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
2014-02-20 22:59:37 +00:00
Dist
un-upx during makerelease. now, this is a bit odd, because it means we're not dev/testing the same things we're releasing, but.. 1. upx is basically reliably transparent, and 2. it will cut down on repository bloat. if i'm ever proven wrong, we'll do it differently.
2014-09-07 04:15:25 +00:00
EMU7800
fix emu7800 post build event
2014-07-27 00:43:23 +00:00
LuaInterface
build luainterface.dll into the references folder, like other more modern things.
2014-08-14 01:07:26 +00:00
References
build luainterface.dll into the references folder, like other more modern things.
2014-08-14 01:07:26 +00:00
Tools /cg2glsl
add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL
2014-02-03 07:16:26 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
genesis: merge r874 from upstream (sprite corner-case fix)
2014-07-11 18:55:43 +00:00
help
Added help file
2014-07-26 21:24:27 +00:00
libgambatte
FASTER
2014-06-23 02:46:07 +00:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
N64 - start a system bus memory domain, doesn't yet work
2014-09-08 22:19:44 +00:00
libsnes
change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK.
2014-09-02 05:01:51 +00:00
output
N64: Hooked up the system bus domain.
2014-09-08 22:31:51 +00:00
quicknes
quicknes: simplify blitting logic, giving a 15% overall speedup in some cases
2014-08-13 17:06:01 +00:00
vbanext
VBA-Next: Wave channel fix
2014-08-29 13:13:44 +00:00
wonderswan
bizswan: update mingw solution and do a bit of warnings cleanup; still use msvs solution because it makes FASTER DULLS
2014-06-24 21:04:51 +00:00
yabause
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
2014-06-08 23:30:34 +00:00
BizHawk.sln
dbman initial check-in
2014-03-11 02:48:27 +00:00
Building Other Solutions.txt
say how to build libsnes
2014-06-27 07:41:11 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
SubWCRev.bat
make subwcrev less noisy
2014-05-24 02:22:29 +00:00
SubWCRev.exe
update subwcrev dlls
2014-05-24 02:03:32 +00:00
VersionInfo.cs
I have to mistakenly check in the developer build flag every now and then
2014-07-21 20:14:23 +00:00
intl3_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libapr_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libaprutil_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libsasl32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
libsvn_tsvn32.dll
update subwcrev dlls
2014-05-24 02:03:32 +00:00
sed.exe
support building outside of svn by improving svn revision polling script
2012-10-04 22:58:48 +00:00
snes9xgit.txt
update git url for bizsnes and add dll file.
2014-07-28 21:10:16 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00