![]() --VirtualHeight / Width will be useful due to how the scanlines are doubled on TVs, but for now, I will just be drawing to scale. -Enabled XOR@, SAR, and COMR. Advanced Dungeons & Dragons provided more test cases. -Noticed that Commando, as well as some other games, triggers a HLT. This should be looked into later. |
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Atari | ||
Calculator | ||
Coleco | ||
GB | ||
Gameboy | ||
Intellivision | ||
Nintendo | ||
PC Engine | ||
PSX | ||
Sega |