BizHawk/BizHawk.Emulation/CPUs/CP1610
brandman211 1a760096bc -Laid out the groundwork for the video provider.
--VirtualHeight / Width will be useful due to how the scanlines are doubled on TVs, but for now, I will just be drawing to scale.
-Enabled XOR@, SAR, and COMR. Advanced Dungeons & Dragons provided more test cases.
-Noticed that Commando, as well as some other games, triggers a HLT. This should be looked into later.
2012-09-05 04:42:49 +00:00
..
CP1610.cs -Laid out the groundwork for the video provider. 2012-09-05 04:42:49 +00:00
Disassembler.cs -Changed the amount of pending cycles to add when the STIC sets SR1. 2012-09-04 19:29:02 +00:00
Execute.cs -Laid out the groundwork for the video provider. 2012-09-05 04:42:49 +00:00