BizHawk/BizHawk.Emulation
zeromus 8a1e0c2b09 unmanaged core experiment 2011-07-24 06:45:05 +00:00
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CPUs [PCE] Implement ORA under T-Flag, fixes City Hunter 2011-07-23 21:24:43 +00:00
Consoles [PCE] regretfully implement sprite limit, fixing some anomalies 2011-07-24 03:32:39 +00:00
Database PCE GameDB overhaul 2011-07-23 20:22:32 +00:00
Disc some work on the disc system 2011-06-20 09:09:21 +00:00
ExternalCores unmanaged core experiment 2011-07-24 06:45:05 +00:00
Interfaces AVI cleanup - gray of menu items when appropriate, use default filename, and AVI Path config, add on screen messages, fix crash on Null emulator capture (snow is awesome yo), other misc things 2011-07-11 23:26:20 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced. 2011-03-19 09:12:56 +00:00
BizHawk.Emulation.csproj unmanaged core experiment 2011-07-24 06:45:05 +00:00
Buffer.cs [NES] ntview: add ability to view individual nametables zoomed in 2011-06-10 08:10:16 +00:00
Log.cs 2011-07-18 03:02:29 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
Util.cs kill some warnings and add handy util methods 2011-06-20 09:07:38 +00:00