..
nlua
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
7z.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
LuaInterface.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
MSXHawk.dll
MSX: implement ascii 8kb mapper and make it the default for large games
2021-11-30 19:06:08 -05:00
OpenAL32.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
OpenTK.dll.config
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
SDL2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
ares64.wbx.zst
update ares
2022-08-10 04:42:38 -07:00
bizlynx.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bizswan.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
blip_buf.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
bsnes.wbx.zst
BSNESv115: add dedicated subframe core ( #3281 )
2022-08-10 23:08:44 +02:00
faust.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
freetype26.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
gpgx.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
hyper.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
libLibretroBridge.dll
[Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY
2022-07-06 14:52:28 -07:00
libLibretroBridge.so
[Libretro] Implement SET_SYSTEM_AV_INFO and SET_GEOMETRY
2022-07-06 14:52:28 -07:00
libMSXHawk.so
MSXHawk Linux ( #3110 )
2022-01-30 08:42:20 -08:00
libbizhash.dll
Implement hardware accelerated CRC32 and SHA1, using them if possible ( #3348 )
2022-08-09 23:30:17 -07:00
libbizhash.so
Implement hardware accelerated CRC32 and SHA1, using them if possible ( #3348 )
2022-08-09 23:30:17 -07:00
libbizlynx.dll.so
Handy tweaks (squashed PR #3140 )
2022-02-14 14:38:31 +10:00
libbizswan.dll.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libblip_buf.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libdarm.so
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libemu83.dll
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libemu83.so
Emu83 ( #3086 )
2022-01-29 18:23:09 -08:00
libfwunpack.dll
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libfwunpack.so
[melonDS] Redo porting, waterbox style now ( #2945 )
2021-10-24 21:40:23 +03:00
libgambatte.dll
[Gambatte] ensure cameraBuf_ is signed, misc cleanup
2022-07-20 23:29:53 -07:00
libgambatte.so
fix minor miscompilation of gambatte-linux, update LibGambatte to reflect API changes wrt CameraCallback
2022-07-20 23:35:29 -07:00
libgcc_s_seh-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libmgba.dll.so
merge latest mgba upstream
2022-05-28 10:57:33 -07:00
libpng16.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libquicknes.dll.so.0.7.0
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libsameboy.dll
update sameboy
2022-08-10 12:34:46 -07:00
libsameboy.so
update sameboy
2022-08-10 12:34:46 -07:00
libsnes.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
libspeexdsp.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libstdc++-6.dll
update libstdc++, gambatte needs this; other cores which use this seem to still function fine
2021-11-03 19:20:09 -07:00
libwaterboxhost.so
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
libwinpthread-1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
libzstd.dll
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
lua51.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
melonDS.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
mgba.dll
merge latest mgba upstream
2022-05-28 10:57:33 -07:00
mupen64plus-audio-bkm.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-input-bkm.dll
Wire up haptics in Mupen core (squashed PR #2683 )
2021-07-21 10:06:16 +10:00
mupen64plus-rsp-cxd4-sse2.dll
Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed)
2022-03-14 04:05:55 -07:00
mupen64plus-rsp-hle.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-GLideN64.dll
test #3104
2022-01-29 11:59:53 +03:00
mupen64plus-video-angrylion-rdp.dll
Add angrylion for another video plugin, bring back the cxd4 rsp plugin (angrylion needs LLE), wire up its single setting, remove preformance ares libraries (frontend stuff was already removed)
2022-03-14 04:05:55 -07:00
mupen64plus-video-glide64.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-glide64mk2.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus-video-rice.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
mupen64plus.dll
Support null (any) address for N64 breakpoints. ( #2833 )
2021-07-14 20:49:31 +03:00
ngp.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
octoshock.dll
update octoshock to Mednafen 1.27.1 ( #2989 )
2021-11-02 20:15:54 -07:00
pcfx.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
picodrive.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
shock.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
snes9x.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
ss.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
tic80.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
turbo.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
uzem.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
vb.wbx.zst
Zstd Compression ( #3345 )
2022-08-09 23:33:28 -07:00
waterboxhost.dll
Handle reentrant calls in waterbox ( #3007 )
2021-11-23 14:20:12 -05:00
wrap_oal.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00
zlib1.dll
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
2021-04-28 15:35:11 +10:00