BizHawk/libsnes/bsnes/snes
nattthebear eb2ec58b1b Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
2016-02-29 21:22:30 -05:00
..
alt Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened. 2016-02-29 21:22:30 -05:00
cartridge snes CDL 2015-11-03 23:45:57 -06:00
cheat bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
chip snes CDL 2015-11-03 23:45:57 -06:00
config bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
controller switch snes core back to external process. more refined this time. support use of performance core. 2012-12-25 20:36:04 +00:00
cpu Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened. 2016-02-29 21:22:30 -05:00
dsp preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed. 2014-05-18 05:13:54 +00:00
interface snes CDL 2015-11-03 23:45:57 -06:00
memory switch snes core back to external process. more refined this time. support use of performance core. 2012-12-25 20:36:04 +00:00
ppu preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed. 2014-05-18 05:13:54 +00:00
random bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
scheduler snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
smp snes CDL 2015-11-03 23:45:57 -06:00
system bsnes - fix a boatload of general portability problems 2015-06-18 03:07:00 +00:00
Makefile bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
profile-accuracy.hpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
profile-compatibility.hpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
profile-performance.hpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
snes.hpp bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00