308 lines
12 KiB
C#
308 lines
12 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.3620
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace BizHawk.MultiClient.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BizHawk.MultiClient.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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internal static System.Drawing.Bitmap BuilderDialog_delete {
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get {
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object obj = ResourceManager.GetObject("BuilderDialog_delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap BuilderDialog_movedown {
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get {
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object obj = ResourceManager.GetObject("BuilderDialog_movedown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap BuilderDialog_moveup {
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get {
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object obj = ResourceManager.GetObject("BuilderDialog_moveup", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap calculator {
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get {
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object obj = ResourceManager.GetObject("calculator", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap cheat {
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get {
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object obj = ResourceManager.GetObject("cheat", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Icon Cheats {
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get {
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object obj = ResourceManager.GetObject("Cheats", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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internal static System.Drawing.Bitmap Debugger {
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get {
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object obj = ResourceManager.GetObject("Debugger", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FindHS {
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get {
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object obj = ResourceManager.GetObject("FindHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GBController {
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get {
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object obj = ResourceManager.GetObject("GBController", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap GENController {
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get {
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object obj = ResourceManager.GetObject("GENController", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap InserSeparator {
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get {
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object obj = ResourceManager.GetObject("InserSeparator", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Lua {
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get {
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object obj = ResourceManager.GetObject("Lua", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap NESController {
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get {
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object obj = ResourceManager.GetObject("NESController", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap NESControllerIcon {
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get {
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object obj = ResourceManager.GetObject("NESControllerIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.IO.UnmanagedMemoryStream nothawk {
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get {
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return ResourceManager.GetStream("nothawk", resourceCulture);
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}
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}
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internal static System.Drawing.Bitmap Pause {
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get {
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object obj = ResourceManager.GetObject("Pause", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap PCEngineController {
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get {
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object obj = ResourceManager.GetObject("PCEngineController", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Play {
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get {
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object obj = ResourceManager.GetObject("Play", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap poke {
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get {
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object obj = ResourceManager.GetObject("poke", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Refresh {
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get {
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object obj = ResourceManager.GetObject("Refresh", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap restart {
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get {
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object obj = ResourceManager.GetObject("restart", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap search {
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get {
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object obj = ResourceManager.GetObject("search", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SMSController {
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get {
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object obj = ResourceManager.GetObject("SMSController", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Stop {
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get {
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object obj = ResourceManager.GetObject("Stop", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap textdoc {
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get {
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object obj = ResourceManager.GetObject("textdoc", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap TI83Calculator {
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get {
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object obj = ResourceManager.GetObject("TI83Calculator", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap TI83CalculatorCrop {
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get {
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object obj = ResourceManager.GetObject("TI83CalculatorCrop", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ToolBox {
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get {
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object obj = ResourceManager.GetObject("ToolBox", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap TruncateFromFile {
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get {
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object obj = ResourceManager.GetObject("TruncateFromFile", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap TruncateFromRW {
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get {
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object obj = ResourceManager.GetObject("TruncateFromRW", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap undo {
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get {
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object obj = ResourceManager.GetObject("undo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap whiteTriDown {
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get {
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object obj = ResourceManager.GetObject("whiteTriDown", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap whiteTriLeft {
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get {
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object obj = ResourceManager.GetObject("whiteTriLeft", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap whiteTriRight {
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get {
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object obj = ResourceManager.GetObject("whiteTriRight", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap whiteTriUp {
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get {
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object obj = ResourceManager.GetObject("whiteTriUp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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