BizHawk/BizHawk.Client.Common
adelikat 4681fef0c2 Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead 2014-11-30 14:18:44 +00:00
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7z block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting. 2014-10-12 02:49:02 +00:00
Properties Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
config SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
inputAdapters satisfy my own comment about the " C " 2014-09-14 18:01:20 +00:00
lua Add a description attribute for EmulatorLuaLibrary 2014-11-08 14:08:32 +00:00
movie Clean out ClearSaveRam() calls since they are no longer used 2014-11-24 15:00:54 +00:00
rewind fix bugs in the delta rewinding code? 2014-04-08 00:22:14 +00:00
tools fix issue 326 - Ram Watch, Ram Search showing actual value instead of frozen value on frozen addresses 2014-11-29 00:45:38 +00:00
BinarySaveStates.cs fix savestate speed regression accidentally introduced with r8117 2014-11-28 17:36:05 +00:00
BizHawk.Client.Common.csproj TasMovie - make a TasLagLog class to simplify some code 2014-11-02 00:22:04 +00:00
ControllerBinding.cs On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
CoreFileProvider.cs expand on r7462 2014-07-31 21:40:25 +00:00
ExceptionClasses.cs when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
FirmwareManager.cs firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning 2014-11-13 00:09:16 +00:00
GLManager.cs Some useless cleanup 2014-07-03 18:17:09 +00:00
Global.cs SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
IPS.cs moe IPS.cs from Emulation to Client.Common, until it is needed by cores 2013-11-04 01:17:59 +00:00
IZipWriter.cs add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz 2014-10-09 23:39:13 +00:00
IonicZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
NESGameGenieEncoderDecoder.cs some code cleanup 2014-02-22 23:59:52 +00:00
PathManager.cs Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something 2014-11-19 00:32:51 +00:00
RecentFiles.cs remove an unused method from RecentFiles.cs (one that had little to no value anyway) 2014-08-02 23:09:01 +00:00
RomGame.cs Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
RomLoader.cs Fix issue 316 - cancelling out of the core picker causes exception 2014-11-22 15:56:02 +00:00
SaveSlotManager.cs Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead 2014-11-30 14:18:44 +00:00
SavestateManager.cs Fix a nasty bug in movie loadstate behavior 2014-11-09 15:48:06 +00:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SevenZipWriter.cs play around with 7z a bit 2014-10-13 05:08:34 +00:00
SharpZipWriter.cs code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
SystemInfo.cs Added SystemInfo and SystemId for Lynx 2014-11-18 12:09:11 +00:00
XmlGame.cs More Util methods -> extension methods 2014-07-03 19:20:34 +00:00