106 lines
3.0 KiB
C#
106 lines
3.0 KiB
C#
using System;
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using NLua;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public sealed class GameInfoLuaLibrary : LuaLibraryBase
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{
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[OptionalService]
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private IBoardInfo BoardInfo { get; set; }
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public GameInfoLuaLibrary(Lua lua)
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: base(lua) { }
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public GameInfoLuaLibrary(Lua lua, Action<string> logOutputCallback)
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: base(lua, logOutputCallback) { }
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public override string Name => "gameinfo";
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[LuaMethodExample("local stgamget = gameinfo.getromname( );")]
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[LuaMethod("getromname", "returns the path of the currently loaded rom, if a rom is loaded")]
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public string GetRomName()
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{
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if (Global.Game != null)
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{
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return Global.Game.Name ?? "";
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}
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return "";
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}
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[LuaMethodExample("local stgamget = gameinfo.getromhash( );")]
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[LuaMethod("getromhash", "returns the hash of the currently loaded rom, if a rom is loaded")]
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public string GetRomHash()
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{
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if (Global.Game != null)
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{
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return Global.Game.Hash ?? "";
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}
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return "";
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}
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[LuaMethodExample("if ( gameinfo.indatabase( ) ) then\r\n\tconsole.log( \"returns whether or not the currently loaded rom is in the game database\" );\r\nend;")]
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[LuaMethod("indatabase", "returns whether or not the currently loaded rom is in the game database")]
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public bool InDatabase()
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{
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if (Global.Game != null)
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{
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return !Global.Game.NotInDatabase;
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}
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return false;
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}
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[LuaMethodExample("local stgamget = gameinfo.getstatus( );")]
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[LuaMethod("getstatus", "returns the game database status of the currently loaded rom. Statuses are for example: GoodDump, BadDump, Hack, Unknown, NotInDatabase")]
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public string GetStatus()
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{
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if (Global.Game != null)
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{
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return Global.Game.Status.ToString();
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}
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return "";
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}
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[LuaMethodExample("if ( gameinfo.isstatusbad( ) ) then\r\n\tconsole.log( \"returns the currently loaded rom's game database status is considered 'bad'\" );\r\nend;")]
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[LuaMethod("isstatusbad", "returns the currently loaded rom's game database status is considered 'bad'")]
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public bool IsStatusBad()
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{
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if (Global.Game != null)
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{
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return Global.Game.IsRomStatusBad();
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}
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return true;
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}
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[LuaMethodExample("local stgamget = gameinfo.getboardtype( );")]
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[LuaMethod("getboardtype", "returns identifying information about the 'mapper' or similar capability used for this game. empty if no such useful distinction can be drawn")]
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public string GetBoardType()
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{
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return BoardInfo?.BoardName ?? "";
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}
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[LuaMethodExample("local nlgamget = gameinfo.getoptions( );")]
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[LuaMethod("getoptions", "returns the game options for the currently loaded rom. Options vary per platform")]
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public LuaTable GetOptions()
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{
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var options = Lua.NewTable();
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if (Global.Game != null)
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{
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foreach (var option in Global.Game.GetOptionsDict())
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{
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options[option.Key] = option.Value;
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}
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}
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return options;
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}
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}
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}
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