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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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0fcfcf3379
BizHawk
/
libsnes
/
bsnes
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zeromus
0fcfcf3379
bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls
2015-06-18 03:00:27 +00:00
..
base
update libsnes building for new output directory, and add support for exec/read/write/nmi/irq hooks
2013-11-03 22:44:49 +00:00
gameboy
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
libco
change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32.
2012-09-09 19:02:13 +00:00
nall
bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls
2015-06-18 03:00:27 +00:00
snes
fix big memory leak in bsnes performance core loadstates
2015-06-15 13:18:46 +00:00
target-libsnes
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
2015-03-08 18:56:14 +00:00
Makefile
snes-support 64bit bsnes builds. this isnt tested yet since i dont have a 64bit system atm, but most of the infrastructure is there
2012-12-26 20:25:06 +00:00