BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/7800
adelikat 36e4ceca93 A7800 - oops, fix a bug in pokebyte when I merged ram1 and ram2 into the ram domain 2015-01-27 23:08:06 +00:00
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Atari7800.IDebuggable.cs Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
Atari7800.IInputPollable.cs Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
Atari7800.IMemoryDomains.cs A7800 - oops, fix a bug in pokebyte when I merged ram1 and ram2 into the ram domain 2015-01-27 23:08:06 +00:00
Atari7800.ISaveRam.cs Atari 7800 - break up implementations into separate files and some other reorg 2014-11-30 16:01:01 +00:00
Atari7800.IStatable.cs Atari 2600/7800 - break off IStatable stuff 2014-11-30 17:10:36 +00:00
Atari7800.cs refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
Atari7800Control.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00