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BasicBot
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basic bot - fix failure to fully use selected memory domain (fixes #1305)
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2018-11-30 10:14:35 -06:00 |
Cheats
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Cheats: Toggle shortcut key function
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2018-10-28 09:45:39 -05:00 |
Debugger
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Revert "This fixes a bug in TAStudio where you cannot use '<'to get to frame 0" (#1382)
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2018-11-28 22:03:16 +03:00 |
GB
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Gameboy GPU Viewer: Always set upper byte of palette
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2017-11-26 15:46:21 -05:00 |
GBA
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
Genesis
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rename ToolAttributes
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2017-07-12 14:44:14 -05:00 |
HexEditor
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Hex editor - remember last domain used, and load it automatically if available, fixes #1345, fixes#508
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2018-11-18 11:18:42 -06:00 |
Lua
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
Macros
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tastudio macros: don't die from colons in paths when saving to file
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2018-03-08 22:58:18 +03:00 |
MultiDiskBundler
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
NES
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rename ToolAttributes
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2017-07-12 14:44:14 -05:00 |
PCE
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
SMS
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GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
SNES
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rename ToolAttributes
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2017-07-12 14:44:14 -05:00 |
TAStudio
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
TI83
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Misc cleanups
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2017-05-24 09:06:31 -05:00 |
VirtualPads
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A7800: change 'trigger' to 'button'
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2018-12-14 18:23:24 -06:00 |
Watch
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RamSearch: switch to PlatformAgnosticVirtualListView (#1464)
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2019-01-29 20:53:10 +00:00 |
AutoHawk.Designer.cs
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
AutoHawk.cs
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rename ToolAttributes
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2017-07-12 14:44:14 -05:00 |
AutoHawk.resx
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Start AutoHawk, just a stub with the anticipated required services and a config object
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2015-06-15 22:12:24 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
CDL.cs
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
CDL.designer.cs
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more cdlogger ux improvements; fixes #1346
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2018-11-13 02:06:39 -05:00 |
CDL.resx
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add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
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2016-05-07 10:10:37 -05:00 |
GameShark.Designer.cs
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Change the name of the GameShark Converter to Cheat Code Converter
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2017-01-04 18:05:14 -08:00 |
GameShark.cs
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EmuHawk: ToolManager.IsAvailable<T> (#1294)
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2018-09-10 22:08:44 +03:00 |
GameShark.resx
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Change the name of the GameShark Converter to Cheat Code Converter
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2017-01-04 18:05:14 -08:00 |
InputPrompt.Designer.cs
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some more topmosts and sound mutes
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2017-03-14 22:13:51 +03:00 |
InputPrompt.cs
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heh
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2017-05-10 07:45:23 -04:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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RamSearch: switch to PlatformAgnosticVirtualListView (#1464)
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2019-01-29 20:53:10 +00:00 |
ToolManager.cs
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Replace PlatformLinkedLibSingleton.RunningOnUnix with CurrentOS
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2019-05-01 23:36:59 +10:00 |
TraceLogger.Designer.cs
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Platform Agnostic VirtualListView (#10)
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2019-01-25 21:18:29 +00:00 |
TraceLogger.cs
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Platform Agnostic VirtualListView (#10)
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2019-01-25 21:18:29 +00:00 |
TraceLogger.resx
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Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu
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2016-02-24 22:08:56 -05:00 |