BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs

254 lines
7.0 KiB
C#

using System;
using System.Text;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.GBA
{
[Core(CoreNames.Mgba, "endrift", true, true, "0.8", "https://mgba.io/", false)]
[ServiceNotApplicable(new[] { typeof(IDriveLight), typeof(IRegionable) })]
public partial class MGBAHawk : IEmulator, IVideoProvider, ISoundProvider, IGBAGPUViewable,
ISaveRam, IStatable, IInputPollable, ISettable<MGBAHawk.Settings, MGBAHawk.SyncSettings>,
IDebuggable
{
[CoreConstructor("GBA")]
public MGBAHawk(byte[] file, CoreComm comm, SyncSettings syncSettings, Settings settings, bool deterministic, GameInfo game)
{
_syncSettings = syncSettings ?? new SyncSettings();
_settings = settings ?? new Settings();
DeterministicEmulation = deterministic;
byte[] bios = comm.CoreFileProvider.GetFirmware("GBA", "Bios", false);
DeterministicEmulation &= bios != null;
if (DeterministicEmulation != deterministic)
{
throw new InvalidOperationException("A BIOS is required for deterministic recordings!");
}
if (!DeterministicEmulation && bios != null && !_syncSettings.RTCUseRealTime && !_syncSettings.SkipBios)
{
// in these situations, this core is deterministic even though it wasn't asked to be
DeterministicEmulation = true;
}
if (bios != null && bios.Length != 16384)
{
throw new InvalidOperationException("BIOS must be exactly 16384 bytes!");
}
var skipBios = !DeterministicEmulation && _syncSettings.SkipBios;
Core = LibmGBA.BizCreate(bios, file, file.Length, GetOverrideInfo(game), skipBios);
if (Core == IntPtr.Zero)
{
throw new InvalidOperationException($"{nameof(LibmGBA.BizCreate)}() returned NULL! Bad BIOS? and/or ROM?");
}
try
{
CreateMemoryDomains(file.Length);
var ser = new BasicServiceProvider(this);
ser.Register<IDisassemblable>(new ArmV4Disassembler());
ser.Register<IMemoryDomains>(_memoryDomains);
ServiceProvider = ser;
PutSettings(_settings);
Tracer = new TraceBuffer
{
Header = "ARM7: PC, machine code, mnemonic, operands, registers"
};
_tracecb = msg => Tracer.Put(_traceInfo(msg));
ser.Register(Tracer);
MemoryCallbacks = new MGBAMemoryCallbackSystem(this);
}
catch
{
LibmGBA.BizDestroy(Core);
throw;
}
InputCallbacks = new MemoryBasedInputCallbackSystem(this, "System Bus", new [] { 0x4000130u });
}
public IEmulatorServiceProvider ServiceProvider { get; }
public ControllerDefinition ControllerDefinition => GBA.GBAController;
private ITraceable Tracer { get; }
private LibmGBA.TraceCallback _tracecb { get; set; }
private TraceInfo _traceInfo(string msg)
{
var disasm = msg.Split('|')[1];
var split = disasm.Split(':');
var machineCode = split[0].PadLeft(8);
var instruction = split[1].Trim();
var regs = GetCpuFlagsAndRegisters();
var wordSize = (regs["CPSR"].Value & 32) == 0 ? 4UL : 2UL;
var pc = regs["R15"].Value - wordSize * 2;
var sb = new StringBuilder();
for (var i = 0; i < RegisterNames.Length; i++)
{
sb.Append($" { RegisterNames[i] }:{ regs[RegisterNames[i]].Value:X8}");
}
return new TraceInfo
{
Disassembly = $"{pc:X8}: { machineCode } { instruction }".PadRight(50),
RegisterInfo = sb.ToString()
};
}
public bool FrameAdvance(IController controller, bool render, bool renderSound = true)
{
Frame++;
if (controller.IsPressed("Power"))
{
LibmGBA.BizReset(Core);
// BizReset caused memorydomain pointers to change.
WireMemoryDomainPointers();
}
LibmGBA.BizSetTraceCallback(Tracer.Enabled ? _tracecb : null);
IsLagFrame = LibmGBA.BizAdvance(
Core,
VBANext.GetButtons(controller),
render ? _videobuff : _dummyvideobuff,
ref _nsamp,
renderSound ? _soundbuff : _dummysoundbuff,
RTCTime(),
(short)controller.AxisValue("Tilt X"),
(short)controller.AxisValue("Tilt Y"),
(short)controller.AxisValue("Tilt Z"),
(byte)(255 - controller.AxisValue("Light Sensor")));
if (IsLagFrame)
{
LagCount++;
}
// this should be called in hblank on the appropriate line, but until we implement that, just do it here
_scanlinecb?.Invoke();
return true;
}
public int Frame { get; private set; }
public string SystemId => "GBA";
public bool DeterministicEmulation { get; }
public void ResetCounters()
{
Frame = 0;
LagCount = 0;
IsLagFrame = false;
}
public void Dispose()
{
if (Core != IntPtr.Zero)
{
LibmGBA.BizDestroy(Core);
Core = IntPtr.Zero;
}
}
public GBAGPUMemoryAreas GetMemoryAreas()
{
return _gpumem;
}
[FeatureNotImplemented]
public void SetScanlineCallback(Action callback, int scanline)
{
_scanlinecb = callback;
}
private readonly byte[] _saveScratch = new byte[262144];
internal IntPtr Core;
private static LibmGBA.OverrideInfo GetOverrideInfo(GameInfo game)
{
if (!game.OptionPresent("mgbaNeedsOverrides"))
{
// the gba game db predates the mgba core in bizhawk, but was never used by the mgba core,
// which had its own handling for overrides
// to avoid possible regressions, we don't want to be overriding things that we already
// know work in mgba, so unless this parameter is set, we do nothing
return null;
}
var ret = new LibmGBA.OverrideInfo();
if (game.OptionPresent("flashSize"))
{
switch (game.GetIntValue("flashSize"))
{
case 65536:
ret.Savetype = LibmGBA.SaveType.Flash512;
break;
case 131072:
ret.Savetype = LibmGBA.SaveType.Flash1m;
break;
default:
throw new InvalidOperationException("Unknown flashSize");
}
}
else if (game.OptionPresent("saveType"))
{
switch (game.GetIntValue("saveType"))
{
// 3 specifies either flash 512 or 1024, but in vba-over.ini, the latter will have a flashSize as well
case 3:
ret.Savetype = LibmGBA.SaveType.Flash512;
break;
case 4:
ret.Savetype = LibmGBA.SaveType.Eeprom;
break;
default:
throw new InvalidOperationException("Unknown saveType");
}
}
if (game.GetInt("rtcEnabled", 0) == 1)
{
ret.Hardware |= LibmGBA.Hardware.Rtc;
}
if (game.GetInt("mirroringEnabled", 0) == 1)
{
throw new InvalidOperationException("Don't know what to do with mirroringEnabled!");
}
if (game.OptionPresent("idleLoop"))
{
ret.IdleLoop = (uint)game.GetHexValue("idleLoop");
}
return ret;
}
private Action _scanlinecb;
private GBAGPUMemoryAreas _gpumem;
private long RTCTime()
{
if (!DeterministicEmulation && _syncSettings.RTCUseRealTime)
{
return (long)DateTime.Now.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
}
long baseTime = (long)_syncSettings.RTCInitialTime.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
long increment = Frame * 4389L >> 18;
return baseTime + increment;
}
}
}