BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/lynx/Lynx.IStatable.cs

98 lines
2.5 KiB
C#

using System;
using System.IO;
using Newtonsoft.Json;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Atari.Lynx
{
public partial class Lynx : ITextStatable
{
public void SaveStateText(TextWriter writer)
{
var s = new TextState<TextStateData>();
s.Prepare();
var ff = s.GetFunctionPointersSave();
LibLynx.TxtStateSave(Core, ref ff);
s.ExtraData.IsLagFrame = IsLagFrame;
s.ExtraData.LagCount = LagCount;
s.ExtraData.Frame = Frame;
_ser.Serialize(writer, s);
}
public void LoadStateText(TextReader reader)
{
var s = (TextState<TextStateData>)_ser.Deserialize(reader, typeof(TextState<TextStateData>));
s.Prepare();
var ff = s.GetFunctionPointersLoad();
LibLynx.TxtStateLoad(Core, ref ff);
IsLagFrame = s.ExtraData.IsLagFrame;
LagCount = s.ExtraData.LagCount;
Frame = s.ExtraData.Frame;
}
public void SaveStateBinary(BinaryWriter writer)
{
if (!LibLynx.BinStateSave(Core, _saveBuff, _saveBuff.Length))
{
throw new InvalidOperationException($"Core's {nameof(LibLynx.BinStateSave)}() returned false!");
}
writer.Write(_saveBuff.Length);
writer.Write(_saveBuff);
// other variables
writer.Write(IsLagFrame);
writer.Write(LagCount);
writer.Write(Frame);
}
public void LoadStateBinary(BinaryReader reader)
{
int length = reader.ReadInt32();
if (length != _saveBuff.Length)
{
throw new InvalidOperationException("Save buffer size mismatch!");
}
reader.Read(_saveBuff, 0, length);
if (!LibLynx.BinStateLoad(Core, _saveBuff, _saveBuff.Length))
{
throw new InvalidOperationException($"Core's {nameof(LibLynx.BinStateLoad)}() returned false!");
}
// other variables
IsLagFrame = reader.ReadBoolean();
LagCount = reader.ReadInt32();
Frame = reader.ReadInt32();
}
public byte[] SaveStateBinary()
{
using var ms = new MemoryStream(_saveBuff2, true);
using var bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
if (ms.Position != _saveBuff2.Length)
{
throw new InvalidOperationException();
}
ms.Close();
return _saveBuff2;
}
private readonly JsonSerializer _ser = new JsonSerializer { Formatting = Formatting.Indented };
private readonly byte[] _saveBuff;
private readonly byte[] _saveBuff2;
private class TextStateData
{
public int Frame;
public int LagCount;
public bool IsLagFrame;
}
}
}