BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/GBASchema.cs

86 lines
1.9 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.Nintendo.GBA;
namespace BizHawk.Client.EmuHawk
{
[Schema("GBA")]
// ReSharper disable once UnusedMember.Global
public class GbaSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
yield return StandardController();
yield return ConsoleButtons();
if (core is MGBAHawk)
{
yield return TiltControls();
}
}
private static PadSchema TiltControls()
{
return new PadSchema
{
DisplayName = "Tilt Controls",
Size = new Size(256, 240),
Buttons = new[]
{
Tilt(10, 15, "X"),
Tilt(10, 94, "Y"),
Tilt(10, 173, "Z"),
new SingleAxisSchema(10, 252, "Light Sensor")
{
TargetSize = new Size(226, 69),
MaxValue = byte.MaxValue
}
}
};
}
private static SingleAxisSchema Tilt(int x, int y, string direction)
=> new SingleAxisSchema(x, y, "Tilt " + direction)
{
TargetSize = new Size(226, 69),
MinValue = short.MinValue,
MaxValue = short.MaxValue
};
private static PadSchema StandardController()
{
return new PadSchema
{
Size = new Size(194, 90),
Buttons = new[]
{
ButtonSchema.Up(29, 17),
ButtonSchema.Down(29, 61),
ButtonSchema.Left(17, 39),
ButtonSchema.Right(39, 39),
new ButtonSchema(130, 39, "B"),
new ButtonSchema(154, 39, "A"),
new ButtonSchema(64, 39, "Select") { DisplayName = "s" },
new ButtonSchema(86, 39, "Start") { DisplayName = "S" },
new ButtonSchema(2, 12, "L"),
new ButtonSchema(166, 12, "R")
}
};
}
private static PadSchema ConsoleButtons()
{
return new ConsoleSchema
{
Size = new Size(75, 50),
Buttons = new[]
{
new ButtonSchema(10, 15, "Power")
}
};
}
}
}