86 lines
1.9 KiB
C#
86 lines
1.9 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.GBA;
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namespace BizHawk.Client.EmuHawk
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{
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[Schema("GBA")]
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// ReSharper disable once UnusedMember.Global
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public class GbaSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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yield return StandardController();
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yield return ConsoleButtons();
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if (core is MGBAHawk)
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{
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yield return TiltControls();
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}
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}
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private static PadSchema TiltControls()
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{
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return new PadSchema
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{
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DisplayName = "Tilt Controls",
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Size = new Size(256, 240),
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Buttons = new[]
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{
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Tilt(10, 15, "X"),
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Tilt(10, 94, "Y"),
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Tilt(10, 173, "Z"),
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new SingleAxisSchema(10, 252, "Light Sensor")
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{
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TargetSize = new Size(226, 69),
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MaxValue = byte.MaxValue
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}
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}
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};
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}
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private static SingleAxisSchema Tilt(int x, int y, string direction)
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=> new SingleAxisSchema(x, y, "Tilt " + direction)
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{
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TargetSize = new Size(226, 69),
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MinValue = short.MinValue,
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MaxValue = short.MaxValue
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};
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private static PadSchema StandardController()
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{
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return new PadSchema
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{
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Size = new Size(194, 90),
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Buttons = new[]
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{
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ButtonSchema.Up(29, 17),
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ButtonSchema.Down(29, 61),
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ButtonSchema.Left(17, 39),
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ButtonSchema.Right(39, 39),
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new ButtonSchema(130, 39, "B"),
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new ButtonSchema(154, 39, "A"),
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new ButtonSchema(64, 39, "Select") { DisplayName = "s" },
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new ButtonSchema(86, 39, "Start") { DisplayName = "S" },
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new ButtonSchema(2, 12, "L"),
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new ButtonSchema(166, 12, "R")
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}
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};
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}
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private static PadSchema ConsoleButtons()
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{
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return new ConsoleSchema
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{
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Size = new Size(75, 50),
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Buttons = new[]
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{
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new ButtonSchema(10, 15, "Power")
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}
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};
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}
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}
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}
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