31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2024 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include <cstdlib>
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#include "FSNode.hxx"
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#include "OSystemBizhawk.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystemBIZHAWK::getBaseDirectories(string& basedir, string& homedir,
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bool useappdir, string_view usedir)
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{
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}
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void OSystemBIZHAWK::initPersistence(FSNode& basedir) {}
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string OSystemBIZHAWK::describePresistence() { return ""; }; |