//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2024 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. //============================================================================ #include #include "FSNode.hxx" #include "OSystemBizhawk.hxx" // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void OSystemBIZHAWK::getBaseDirectories(string& basedir, string& homedir, bool useappdir, string_view usedir) { } void OSystemBIZHAWK::initPersistence(FSNode& basedir) {} string OSystemBIZHAWK::describePresistence() { return ""; };