BizHawk/waterbox/dsda
feos b0d59e15d8 dsda: hide UI related internal messages
user will be changing those options from hawk side dialog so it's impossible to miss what you're changing (you can look at the dialog again if you're THAT sloppy)

but since we're now initializing with default nonsync settings and changing them on the fly, those UI messages would be appearing all the time

automap messages are left intact since they appear upon in-game button press

worst case scenario, UI messages are moved to hawk side, but then why limit them to only whatever upstream reports and not report every change? which is never done anyway, so I doubt it'd come to this
2025-05-25 00:16:12 +03:00
..
.vscode dsda: automap controls (and live gamma toggle) 2025-04-03 23:34:18 +03:00
core@44fcb8a3cb dsda: hide UI related internal messages 2025-05-25 00:16:12 +03:00
BizhawkInterface.c dsda: hide UI related internal messages 2025-05-25 00:16:12 +03:00
BizhawkInterface.h dsda: disable BOOM demo import for now 2025-05-22 20:18:00 +03:00
Makefile dsda: fix build, spacing 2025-03-14 18:10:43 +03:00
config.h Adding DSDA as Doom/Hexen/Heretic core (#4196) 2025-02-19 00:21:47 +03:00