159 lines
5.9 KiB
C++
159 lines
5.9 KiB
C++
auto PPU::Line::renderBackground(PPU::IO::Background& self, uint8 source) -> void {
|
|
if(!self.aboveEnable && !self.belowEnable) return;
|
|
if(self.tileMode == TileMode::Mode7) return renderMode7(self, source);
|
|
if(self.tileMode == TileMode::Inactive) return;
|
|
|
|
bool windowAbove[256];
|
|
bool windowBelow[256];
|
|
renderWindow(self.window, self.window.aboveEnable, windowAbove);
|
|
renderWindow(self.window, self.window.belowEnable, windowBelow);
|
|
|
|
bool hires = io.bgMode == 5 || io.bgMode == 6;
|
|
bool offsetPerTileMode = io.bgMode == 2 || io.bgMode == 4 || io.bgMode == 6;
|
|
bool directColorMode = io.col.directColor && source == Source::BG1 && (io.bgMode == 3 || io.bgMode == 4);
|
|
uint colorShift = 3 + self.tileMode;
|
|
int width = 256 << hires;
|
|
|
|
uint tileHeight = 3 + self.tileSize;
|
|
uint tileWidth = !hires ? tileHeight : 4;
|
|
uint tileMask = 0x0fff >> self.tileMode;
|
|
uint tiledataIndex = self.tiledataAddress >> 3 + self.tileMode;
|
|
|
|
uint paletteBase = io.bgMode == 0 ? source << 5 : 0;
|
|
uint paletteShift = 2 << self.tileMode;
|
|
|
|
uint hscroll = self.hoffset;
|
|
uint vscroll = self.voffset;
|
|
uint hmask = (width << self.tileSize << !!(self.screenSize & 1)) - 1;
|
|
uint vmask = (width << self.tileSize << !!(self.screenSize & 2)) - 1;
|
|
|
|
uint y = this->y;
|
|
|
|
if(hires) {
|
|
hscroll <<= 1;
|
|
if(io.interlace) y = y << 1 | (field() && !self.mosaicEnable);
|
|
}
|
|
if(self.mosaicEnable) {
|
|
y -= (io.mosaic.size - io.mosaic.counter) << (hires && io.interlace);
|
|
}
|
|
|
|
uint mosaicCounter = 1;
|
|
uint mosaicPalette = 0;
|
|
uint8 mosaicPriority = 0;
|
|
uint16 mosaicColor = 0;
|
|
|
|
int x = 0 - (hscroll & 7);
|
|
while(x < width) {
|
|
uint hoffset = x + hscroll;
|
|
uint voffset = y + vscroll;
|
|
if(offsetPerTileMode) {
|
|
uint validBit = 0x2000 << source;
|
|
uint offsetX = x + (hscroll & 7);
|
|
if(offsetX >= 8) { //first column is exempt
|
|
uint hlookup = getTile(io.bg3, (offsetX - 8) + (io.bg3.hoffset & ~7), io.bg3.voffset + 0);
|
|
if(io.bgMode == 4) {
|
|
if(hlookup & validBit) {
|
|
if(!(hlookup & 0x8000)) {
|
|
hoffset = offsetX + (hlookup & ~7);
|
|
} else {
|
|
voffset = y + hlookup;
|
|
}
|
|
}
|
|
} else {
|
|
uint vlookup = getTile(io.bg3, (offsetX - 8) + (io.bg3.hoffset & ~7), io.bg3.voffset + 8);
|
|
if(hlookup & validBit) {
|
|
hoffset = offsetX + (hlookup & ~7);
|
|
}
|
|
if(vlookup & validBit) {
|
|
voffset = y + vlookup;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
hoffset &= hmask;
|
|
voffset &= vmask;
|
|
|
|
uint tileNumber = getTile(self, hoffset, voffset);
|
|
uint mirrorY = tileNumber & 0x8000 ? 7 : 0;
|
|
uint mirrorX = tileNumber & 0x4000 ? 7 : 0;
|
|
uint8 tilePriority = self.priority_enabled[bool(tileNumber & 0x2000)] ? self.priority[bool(tileNumber & 0x2000)] : 0;
|
|
uint paletteNumber = tileNumber >> 10 & 7;
|
|
uint paletteIndex = paletteBase + (paletteNumber << paletteShift) & 0xff;
|
|
|
|
if(tileWidth == 4 && (bool(hoffset & 8) ^ bool(mirrorX))) tileNumber += 1;
|
|
if(tileHeight == 4 && (bool(voffset & 8) ^ bool(mirrorY))) tileNumber += 16;
|
|
tileNumber = (tileNumber & 0x03ff) + tiledataIndex & tileMask;
|
|
|
|
uint16 address;
|
|
address = (tileNumber << colorShift) + (voffset & 7 ^ mirrorY) & 0x7fff;
|
|
|
|
uint64 data;
|
|
data = (uint64)ppu.vram[address + 0] << 0;
|
|
data |= (uint64)ppu.vram[address + 8] << 16;
|
|
data |= (uint64)ppu.vram[address + 16] << 32;
|
|
data |= (uint64)ppu.vram[address + 24] << 48;
|
|
|
|
for(uint tileX = 0; tileX < 8; tileX++, x++) {
|
|
if(x & width) continue; //x < 0 || x >= width
|
|
if(--mosaicCounter == 0) {
|
|
uint color, shift = mirrorX ? tileX : 7 - tileX;
|
|
/*if(self.tileMode >= TileMode::BPP2)*/ {
|
|
color = data >> shift + 0 & 1;
|
|
color += data >> shift + 7 & 2;
|
|
}
|
|
if(self.tileMode >= TileMode::BPP4) {
|
|
color += data >> shift + 14 & 4;
|
|
color += data >> shift + 21 & 8;
|
|
}
|
|
if(self.tileMode >= TileMode::BPP8) {
|
|
color += data >> shift + 28 & 16;
|
|
color += data >> shift + 35 & 32;
|
|
color += data >> shift + 42 & 64;
|
|
color += data >> shift + 49 & 128;
|
|
}
|
|
|
|
mosaicCounter = self.mosaicEnable ? io.mosaic.size << hires : 1;
|
|
mosaicPalette = color;
|
|
mosaicPriority = tilePriority;
|
|
if(directColorMode) {
|
|
mosaicColor = directColor(paletteNumber, mosaicPalette);
|
|
} else {
|
|
mosaicColor = cgram[paletteIndex + mosaicPalette];
|
|
}
|
|
}
|
|
if(!mosaicPalette) continue;
|
|
|
|
if(!hires) {
|
|
if(self.aboveEnable && !windowAbove[x]) plotAbove(x, source, mosaicPriority, mosaicColor);
|
|
if(self.belowEnable && !windowBelow[x]) plotBelow(x, source, mosaicPriority, mosaicColor);
|
|
} else {
|
|
uint X = x >> 1;
|
|
if(!ppu.hd()) {
|
|
if(x & 1) {
|
|
if(self.aboveEnable && !windowAbove[X]) plotAbove(X, source, mosaicPriority, mosaicColor);
|
|
} else {
|
|
if(self.belowEnable && !windowBelow[X]) plotBelow(X, source, mosaicPriority, mosaicColor);
|
|
}
|
|
} else {
|
|
if(self.aboveEnable && !windowAbove[X]) plotHD(above, X, source, mosaicPriority, mosaicColor, true, x & 1);
|
|
if(self.belowEnable && !windowBelow[X]) plotHD(below, X, source, mosaicPriority, mosaicColor, true, x & 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
auto PPU::Line::getTile(PPU::IO::Background& self, uint hoffset, uint voffset) -> uint {
|
|
bool hires = io.bgMode == 5 || io.bgMode == 6;
|
|
uint tileHeight = 3 + self.tileSize;
|
|
uint tileWidth = !hires ? tileHeight : 4;
|
|
uint screenX = self.screenSize & 1 ? 32 << 5 : 0;
|
|
uint screenY = self.screenSize & 2 ? 32 << 5 + (self.screenSize & 1) : 0;
|
|
uint tileX = hoffset >> tileWidth;
|
|
uint tileY = voffset >> tileHeight;
|
|
uint offset = (tileY & 0x1f) << 5 | (tileX & 0x1f);
|
|
if(tileX & 0x20) offset += screenX;
|
|
if(tileY & 0x20) offset += screenY;
|
|
return ppu.vram[self.screenAddress + offset & 0x7fff];
|
|
}
|